The Scarab God
Legendary Creature — God · 3UB
Color identity: Black · Blue · Dimir
The Scarab God is Dimir (black and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Reference price of the card: €3.93
Average lands in decks for The Scarab God: 36
ZombiesReanimatorTokensMillGraveyardControlComboAristocrats
Build your The Scarab God deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for The Scarab God 📥 Analyze my deck🎲 How the average The Scarab God deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (74/100)
- Consistency46
- Speed62
- Interaction66
- Resilience87
- Closing100
See the cards of the average deck · 99 cards, 36 lands (26 nonbasic, 2 Island, 8 Swamp)
Sol Ring · Arcane Signet · Diregraf Captain · Rooftop Storm · Death Baron · Gray Merchant of Asphodel · Gravecrawler · Diregraf Colossus · Dimir Signet · Lord of the Accursed · Counterspell · Endless Ranks of the Dead · Talisman of Dominance · Cemetery Reaper · Wilhelt, the Rotcleaver · Necroduality · Undead Augur · Gleaming Overseer · Grave Titan · Army of the Damned · Cryptbreaker · Undead Warchief · Champion of the Perished · Gisa and Geralf · Zombie Master · Headless Rider · Training Grounds · Cleaver Skaab · Feed the Swarm · Dark Ritual · Liliana, Death's Majesty · Zombie Apocalypse · Zul Ashur, Lich Lord · Fleshbag Marauder · Hordewing Skaab · Lord of the Undead · Mikaeus, the Unhallowed · Geralf, Visionary Stitcher · Ghoulcaller Gisa · Reanimate · Toxic Deluge · Liliana, Dreadhorde General · Plague Belcher · Victimize · Dread Summons · Liliana's Mastery · Midnight Reaper · Negate · Bontu's Monument · Fellwar Stone · Accursed Marauder · Cyclonic Rift · Eternal Skylord · Go for the Throat · Lazotep Plating · Dreadhorde Invasion · Phyrexian Arena · Rhystic Study · Sidisi, Undead Vizier · An Offer You Can't Refuse · Buried Alive · Carrion Feeder · Commander's Sphere · Command Tower · Sunken Hollow · Drowned Catacomb · Choked Estuary · Watery Grave · Tainted Isle · Temple of Deceit · Shipwreck Marsh · Underground River · Dimir Aqueduct · Darkwater Catacombs · Bojuka Bog · Urborg, Tomb of Yawgmoth · Morphic Pool · Polluted Delta · Unholy Grotto · Exotic Orchard · Reliquary Tower · Cabal Coffers · Dismal Backwater · Clearwater Pathway // Murkwater Pathway · Fetid Pools · Field of the Dead · Path of Ancestry · Gloomlake Verge · Evolving Wilds
🃏 Recommended cards for The Scarab God
The highest-synergy cards in decks for The Scarab God, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Diregraf Captain | 73% | +62% |
| Rooftop Storm | 68% | +58% |
| Death Baron | 66% | +57% |
| Gravecrawler | 64% | +54% |
| Diregraf Colossus | 62% | +53% |
| Gray Merchant of Asphodel | 65% | +52% |
| Wilhelt, the Rotcleaver | 55% | +52% |
| Lord of the Accursed | 60% | +52% |
| Endless Ranks of the Dead | 58% | +51% |
| Cemetery Reaper | 56% | +48% |
| Gleaming Overseer | 53% | +46% |
| Necroduality | 54% | +46% |
| Grave Titan | 51% | +45% |
| Undead Augur | 54% | +45% |
| Undead Warchief | 48% | +42% |
| Cryptbreaker | 48% | +42% |
| Army of the Damned | 48% | +41% |
| Champion of the Perished | 47% | +40% |
| Training Grounds | 44% | +40% |
| Zombie Master | 45% | +40% |
| Gisa and Geralf | 46% | +40% |
| Headless Rider | 44% | +37% |
| Cleaver Skaab | 42% | +36% |
| Liliana, Death's Majesty | 41% | +36% |
💰 The best cards for your The Scarab God deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Diregraf Captain
- Rooftop Storm
- Gravecrawler
- Gray Merchant of Asphodel
- Lord of the Accursed
- Cemetery Reaper
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Death Baron
- Diregraf Colossus
- Endless Ranks of the Dead
- Necroduality
- Undead Warchief
- Training Grounds
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Wilhelt, the Rotcleaver
- Mikaeus, the Unhallowed
- Wand of Orcus
- Relentless Dead
- Field of the Dead
- Cabal Coffers
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with The Scarab God
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Gravecrawler + Phyrexian Altar → Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite storm count
- Bloodchief Ascension + Mindcrank → Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss
- Mikaeus, the Unhallowed + Ashnod's Altar → Infinite colorless mana, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite death triggers
- Mikaeus, the Unhallowed + Phyrexian Altar → Infinite colored mana, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite death triggers
- Mikaeus, the Unhallowed + Carrion Feeder → Infinite +1/+1 counters on a creature, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite death triggers
Other commanders
Frequently asked questions
What is The Scarab God's color identity?
The Scarab God is Dimir (black and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does The Scarab God come down, and how often does the deck get stuck?
In the average The Scarab God deck (the 99 most-included cards per EDHREC, with 36 lands), simulated 4,000 times, the commander comes down on turn 5.0 on average and is on the battlefield before turn 7 in 94 % of games. It misses at least one land drop in the first six turns 28 % of the time and floods 18 %. Deck health: B+ (74/100).
How many lands should a The Scarab God deck run?
Real The Scarab God decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for The Scarab God?
The three highest-synergy cards are Diregraf Captain, Rooftop Storm, Death Baron. This page lists the top 24 with their real inclusion rate in The Scarab God decks.
What combos does The Scarab God have?
The Scarab God has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a The Scarab God deck cost?
You can start cheap: Diregraf Captain, Rooftop Storm, Gravecrawler are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.