The Thirteenth Doctor
Legendary Creature — Time Lord Doctor · 1GU
Color identity: Green · Blue · Simic
The Thirteenth Doctor is Simic (green and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.
Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.
Reference price of the card: €0.40
Average lands in decks for The Thirteenth Doctor: 35
+1/+1 CountersForetellCascadeComboControlCounters MatterCounterspellsDefenders
Build your The Thirteenth Doctor deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for The Thirteenth Doctor 📥 Analyze my deck🎲 How the average The Thirteenth Doctor deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (71/100)
- Consistency77
- Speed60
- Interaction49
- Resilience76
- Closing93
See the cards of the average deck · 99 cards, 35 lands (24 nonbasic, 7 Island, 4 Forest)
Sol Ring · Arcane Signet · Cultivate · Simic Ascendancy · Saw It Coming · Search for Tomorrow · Counterspell · Depart the Realm · Farseek · Hardened Scales · Talisman of Curiosity · Think Twice · Behold the Multiverse · Danny Pink · Green Slime · Ravenform · Beast Within · Cosmos Charger · Growth Spiral · Lier, Disciple of the Drowned · Mystic Reflection · Origin of Metalbending · Preordain · River Song's Diary · The Foretold Soldier · Adrix and Nev, Twincasters · Augury Raven · Battle Mammoth · Clara Oswald · Llanowar Elves · Moment's Peace · Rootcoil Creeper · Scorn Effigy · Sisterhood of Karn · Sonic Screwdriver · Struggle for Skemfar · Tales of the Ancestors · The Fourth Doctor · Winterthorn Blessing · Cackling Counterpart · Croaking Counterpart · Deep Analysis · Doubling Season · Karfell Harbinger · Osgood, Operation Double · Psychic Paper · Sage of the Beyond · Sarulf's Packmate · Surge of Brilliance · TARDIS · Bespoke Bō · Buzz Bots · Donatello's Technique · Michelangelo, Game Master · Mutant Chain Reaction · New Generation's Technique · Omni-Cheese Pizza · Rocksteady, Crash Courser · Sewer-veillance Cam · Slithering Cryptid · Stockman, Mad Fly-entist · Utrom Scientists · Alrund's Epiphany · Chancellor of the Spires · Command Tower · Temple of Mystery · Reliquary Tower · Exotic Orchard · Vineglimmer Snarl · Hinterland Harbor · Dreamroot Cascade · Rogue's Passage · Yavimaya Coast · Botanical Sanctum · Tangled Islet · Thornwood Falls · Breeding Pool · Myriad Landscape · Mystic Sanctuary · Path of Ancestry · Rejuvenating Springs · Simic Growth Chamber · Mutant Town · Turtle Lair · Evolving Wilds · Flooded Grove · Temple of the False God · Waterlogged Grove
🃏 Recommended cards for The Thirteenth Doctor
The highest-synergy cards in decks for The Thirteenth Doctor, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Saw It Coming | 52% | +51% |
| Search for Tomorrow | 52% | +48% |
| Simic Ascendancy | 62% | +48% |
| Depart the Realm | 48% | +47% |
| Think Twice | 48% | +47% |
| Green Slime | 43% | +42% |
| Behold the Multiverse | 43% | +42% |
| Danny Pink | 43% | +41% |
| Ravenform | 43% | +39% |
| River Song's Diary | 38% | +38% |
| The Foretold Soldier | 38% | +38% |
| Cosmos Charger | 38% | +38% |
| Lier, Disciple of the Drowned | 38% | +37% |
| Origin of Metalbending | 38% | +36% |
| Mystic Reflection | 38% | +36% |
| Scorn Effigy | 33% | +33% |
| Augury Raven | 33% | +33% |
| Struggle for Skemfar | 33% | +33% |
| Clara Oswald | 33% | +33% |
| Tales of the Ancestors | 33% | +33% |
| The Fourth Doctor | 33% | +33% |
| Winterthorn Blessing | 33% | +33% |
| Sisterhood of Karn | 33% | +33% |
| Sonic Screwdriver | 33% | +33% |
💰 The best cards for your The Thirteenth Doctor deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Saw It Coming
- Search for Tomorrow
- Simic Ascendancy
- Depart the Realm
- Think Twice
- Green Slime
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Moment's Peace
- Adrix and Nev, Twincasters
- Alrund's Epiphany
- Quantum Misalignment
- Catalyst Stone
- Spectral Deluge
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Danny Pink
- Doubling Season
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with The Thirteenth Doctor
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Peregrine Drake + Deadeye Navigator → Infinite blinking, Infinite creature ETB, Infinite creature LTB, Infinite mana lands you control can produce
- Marvin, Murderous Mimic + Ioreth of the Healing House → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
- Ioreth of the Healing House + Vizier of Tumbling Sands → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
- Umbral Mantle + Selvala, Heart of the Wilds → Infinite colored mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Ioreth of the Healing House + Aphetto Alchemist → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
Other commanders
Frequently asked questions
What is The Thirteenth Doctor's color identity?
The Thirteenth Doctor is Simic (green and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does The Thirteenth Doctor come down, and how often does the deck get stuck?
In the average The Thirteenth Doctor deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.1 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 29 % of the time and floods 13 %. Deck health: B (71/100).
How many lands should a The Thirteenth Doctor deck run?
Real The Thirteenth Doctor decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for The Thirteenth Doctor?
The three highest-synergy cards are Saw It Coming, Search for Tomorrow, Simic Ascendancy. This page lists the top 24 with their real inclusion rate in The Thirteenth Doctor decks.
What combos does The Thirteenth Doctor have?
The Thirteenth Doctor has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a The Thirteenth Doctor deck cost?
You can start cheap: Saw It Coming, Search for Tomorrow, Simic Ascendancy are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.