Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Legendary Creature — Human Werewolf // Legendary Creature — Werewolf
Color identity: Green · Red · Gruul
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge is Gruul (green and red): its deck can only run cards of those colors plus colorless ones.
Rules text:
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
//
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound
Reference price of the card: €0.51
Average lands in decks for Tovolar, Dire Overlord // Tovolar, the Midnight Scourge: 35
WerewolvesAggroWolvesDay / NightExtra CombatsTokens+1/+1 CountersHumans
Build your Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Tovolar, Dire Overlord // Tovolar, the Midnight Scourge 📥 Analyze my deck🎲 How the average Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (72/100)
- Consistency83
- Speed69
- Interaction35
- Resilience67
- Closing99
See the cards of the average deck · 99 cards, 35 lands (22 nonbasic, 2 Mountain, 11 Forest)
Kessig Naturalist // Lord of the Ulvenwald · Immerwolf · Tovolar's Huntmaster // Tovolar's Packleader · Outland Liberator // Frenzied Trapbreaker · Mayor of Avabruck // Howlpack Alpha · Howlpack Piper // Wildsong Howler · Sol Ring · Huntmaster of the Fells // Ravager of the Fells · Avabruck Caretaker // Hollowhenge Huntmaster · Full Moon's Rise · Hound Tamer // Untamed Pup · Howlpack Resurgence · Scorned Villager // Moonscarred Werewolf · Duskwatch Recruiter // Krallenhorde Howler · Moonmist · The Celestus · Arlinn, the Pack's Hope // Arlinn, the Moon's Fury · Howling Moon · Ill-Tempered Loner // Howlpack Avenger · Nightpack Ambusher · Kruin Outlaw // Terror of Kruin Pass · Arcane Signet · Reckless Stormseeker // Storm-Charged Slasher · Unnatural Growth · Weaver of Blossoms // Blossom-Clad Werewolf · Geier Reach Bandit // Vildin-Pack Alpha · Hollowhenge Overlord · Village Watch // Village Reavers · Werewolf Pack Leader · Moonlight Hunt · Unnatural Moonrise · Arlinn Kord // Arlinn, Embraced by the Moon · Sage of Ancient Lore // Werewolf of Ancient Hunger · Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha · Instigator Gang // Wildblood Pack · Rhythm of the Wild · Cultivate · Child of the Pack // Savage Packmate · Torgal, A Fine Hound · Beast Within · Blasphemous Act · Breakneck Rider // Neck Breaker · Cemetery Prowler · Hermit of the Natterknolls // Lone Wolf of the Natterknolls · Heroic Intervention · Packsong Pup · Silverfur Partisan · Volatile Arsonist // Dire-Strain Anarchist · Cult of the Waxing Moon · Rampant Growth · Wolfkin Outcast // Wedding Crasher · Ascendant Packleader · Beastmaster Ascension · Chaos Warp · Mondronen Shaman // Tovolar's Magehunter · Gruul Signet · Herald's Horn · Swiftfoot Boots · Kodama's Reach · Nature's Lore · Ranger Class · Daybreak Ranger // Nightfall Predator · Waxing Moon · Into the Night · Command Tower · Cinder Glade · Kessig Wolf Run · Rockfall Vale · Rootbound Crag · Game Trail · Path of Ancestry · Stomping Ground · Reliquary Tower · Gruul Turf · Temple of Abandon · Karplusan Forest · Spire Garden · Cragcrown Pathway // Timbercrown Pathway · Mossfire Valley · Evolving Wilds · Rogue's Passage · Rugged Highlands · Wooded Foothills · Thornspire Verge · Fire-Lit Thicket · Secluded Courtyard
🃏 Recommended cards for Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
The highest-synergy cards in decks for Tovolar, Dire Overlord // Tovolar, the Midnight Scourge, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Kessig Naturalist | 92% | +88% |
| Tovolar's Huntmaster | 86% | +82% |
| Immerwolf | 86% | +82% |
| Outland Liberator | 85% | +81% |
| Mayor of Avabruck | 84% | +80% |
| Howlpack Piper | 82% | +78% |
| Huntmaster of the Fells | 80% | +76% |
| Full Moon's Rise | 79% | +76% |
| Avabruck Caretaker | 79% | +76% |
| Scorned Villager | 77% | +73% |
| Hound Tamer | 77% | +73% |
| Howlpack Resurgence | 77% | +73% |
| The Celestus | 74% | +71% |
| Moonmist | 74% | +71% |
| Duskwatch Recruiter | 74% | +70% |
| Arlinn, the Pack's Hope | 73% | +69% |
| Ill-Tempered Loner | 72% | +69% |
| Howling Moon | 72% | +68% |
| Nightpack Ambusher | 71% | +67% |
| Kruin Outlaw | 69% | +66% |
| Reckless Stormseeker | 66% | +63% |
| Weaver of Blossoms | 65% | +62% |
| Geier Reach Bandit | 62% | +59% |
| Village Watch | 62% | +59% |
💰 The best cards for your Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Immerwolf
- Full Moon's Rise
- Howlpack Resurgence
- The Celestus
- Moonmist
- Howling Moon
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Hollowhenge Overlord
- Cemetery Prowler
- Beastmaster Ascension
- Herald's Horn
- Rhythm of the Wild
- Shared Animosity
Reference prices (cheapest English printing). They change daily.
Other commanders
Frequently asked questions
What is Tovolar, Dire Overlord // Tovolar, the Midnight Scourge's color identity?
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge is Gruul (green and red): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Tovolar, Dire Overlord // Tovolar, the Midnight Scourge come down, and how often does the deck get stuck?
In the average Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 20 % of the time and floods 0 %. Deck health: B (72/100).
How many lands should a Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck run?
Real Tovolar, Dire Overlord // Tovolar, the Midnight Scourge decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Tovolar, Dire Overlord // Tovolar, the Midnight Scourge?
The three highest-synergy cards are Kessig Naturalist, Tovolar's Huntmaster, Immerwolf. This page lists the top 24 with their real inclusion rate in Tovolar, Dire Overlord // Tovolar, the Midnight Scourge decks.
What combos does Tovolar, Dire Overlord // Tovolar, the Midnight Scourge have?
We have no known combos catalogued for Tovolar, Dire Overlord // Tovolar, the Midnight Scourge. That does not mean there are none — just that they do not show up in the public combo databases.
How much does a Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck cost?
You can start cheap: Immerwolf, Full Moon's Rise, Howlpack Resurgence are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.