EDH Optimizer

Gruul commanders

Gruul is big mana and huge creatures with extra combats: the identity that deals the most damage per card. It has to watch its interaction, because outside artifact removal it barely has answers. Best cards for this identity.

Common archetypes among these commanders

The themes that show up most often in decks of this identity. Each one links to its archetype guide.

Aggro · 81 Ramp · 64 +1/+1 Counters · 52 Tokens · 27 Burn · 23 Extra Combats · 23 Voltron · 23 Stompy · 21 Lands Matter · 20 Combo · 19

All commanders

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Other color identities

Frequently asked questions

How many gruul commanders are there?

EDH Optimizer has a deck guide for 112 gruul commanders: the legendary creatures (and the planeswalkers that allow it) in that color identity with enough real deck data. Each guide lists its highest-synergy cards, its known combos and three price tiers to build it.

Which archetypes are typical of a gruul deck?

Among gruul commanders, the most common archetypes are Aggro, Ramp, +1/+1 Counters, Tokens. Each archetype has its own guide with the cards that push it hardest and the commanders that carry it best.

How do I pick a gruul commander?

Decide how you want to win first (tokens, combo, commander damage, control…) and then pick the commander that pushes it hardest: every guide in this list shows its themes and combos. Not sure? The EDH Optimizer quiz (/en/test) recommends a commander in eight questions.

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