Absorbing Man and Titania
Legendary Creature — Human Villain · 3RG
Color identity: Green · Red · Gruul
Absorbing Man and Titania is Gruul (green and red): its deck can only run cards of those colors plus colorless ones.
Rules text:
Double all damage that creature sources you control would deal.
Reference price of the card: €2.00
Average lands in decks for Absorbing Man and Titania: 37
BurnAggroSpellslingerStompy+1/+1 CountersControlExtra CombatsGroup Slug
Build your Absorbing Man and Titania deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Absorbing Man and Titania 📥 Analyze my deck🎲 How the average Absorbing Man and Titania deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (66/100)
- Consistency79
- Speed66
- Interaction36
- Resilience68
- Closing69
See the cards of the average deck · 99 cards, 37 lands (22 nonbasic, 8 Mountain, 7 Forest)
Sol Ring · Arcane Signet · Garruk's Uprising · Cultivate · Goblin Anarchomancer · Rhythm of the Wild · Rampant Growth · Heroic Intervention · Llanowar Elves · Beast Within · Chandra's Ignition · Nature's Lore · Terror of the Peaks · Zhur-Taa Druid · Twinflame Tyrant · Kodama's Reach · Farseek · Xenagos, God of Revels · Ruric Thar, the Unbowed · Unnatural Growth · Drakuseth, Maw of Flames · Fiendish Duo · Birds of Paradise · Three Visits · Blasphemous Act · Goreclaw, Terror of Qal Sisma · Chaos Warp · Razorkin Needlehead · Amarant Coral · Ghalta, Primal Hunger · Fiery Emancipation · Stump Stomp // Burnwillow Clearing · Gratuitous Violence · Elvish Mystic · Beast Whisperer · Selvala, Heart of the Wilds · Ram Through · Quartzwood Crasher · Brash Taunter · Warstorm Surge · City on Fire · World War Hulk · Wolverine, Best There Is · Fanatic of Rhonas · The Great Henge · Ohran Frostfang · Red Hulk · Rishkar's Expertise · Jeska's Will · Delighted Halfling · Ruby, Daring Tracker · Sakura-Tribe Elder · Talisman of Impulse · Lightning Greaves · Deflecting Swat · Dictate of the Twin Gods · Hydra Omnivore · Slash, Reptile Rampager · Charging Tuskodon · Return of the Wildspeaker · Hunter's Insight · Solphim, Mayhem Dominus · Command Tower · Cinder Glade · Rootbound Crag · Stomping Ground · Rockfall Vale · Spire Garden · Karplusan Forest · Kessig Wolf Run · Rogue's Passage · Wooded Foothills · Game Trail · Fire-Lit Thicket · Commercial District · Mossfire Valley · Exotic Orchard · Thornspire Verge · Training Compound · Gruul Turf · Sheltered Thicket · Yavimaya, Cradle of Growth · Temple of Abandon · Boseiju, Who Endures
🃏 Recommended cards for Absorbing Man and Titania
The highest-synergy cards in decks for Absorbing Man and Titania, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Zhur-Taa Druid | 39% | +34% |
| Fiendish Duo | 35% | +34% |
| Twinflame Tyrant | 38% | +33% |
| Terror of the Peaks | 39% | +33% |
| Ruric Thar, the Unbowed | 36% | +32% |
| Amarant Coral | 31% | +31% |
| Razorkin Needlehead | 31% | +30% |
| Drakuseth, Maw of Flames | 35% | +29% |
| Chandra's Ignition | 40% | +28% |
| Wolverine, Best There Is | 26% | +25% |
| Brash Taunter | 28% | +24% |
| World War Hulk | 26% | +23% |
| Fiery Emancipation | 30% | +22% |
| Red Hulk | 24% | +22% |
| Xenagos, God of Revels | 36% | +22% |
| Charging Tuskodon | 22% | +22% |
| Quartzwood Crasher | 28% | +21% |
| Slash, Reptile Rampager | 22% | +21% |
| Hydra Omnivore | 22% | +21% |
| City on Fire | 27% | +20% |
| Dictate of the Twin Gods | 22% | +20% |
| Ram Through | 28% | +20% |
| Gratuitous Violence | 29% | +19% |
| Garruk's Uprising | 58% | +19% |
💰 The best cards for your Absorbing Man and Titania deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Zhur-Taa Druid
- Fiendish Duo
- Ruric Thar, the Unbowed
- Drakuseth, Maw of Flames
- Brash Taunter
- World War Hulk
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Amarant Coral
- Razorkin Needlehead
- Chandra's Ignition
- Wolverine, Best There Is
- Fiery Emancipation
- Xenagos, God of Revels
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Twinflame Tyrant
- Terror of the Peaks
- Solphim, Mayhem Dominus
- Mjölnir, Hammer of Thor
- The Great Henge
- Purphoros, God of the Forge
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Absorbing Man and Titania
- Blasphemous Act + Repercussion → Near-infinite damage to all players
- Reiterate + Jeska's Will → Infinite magecraft triggers, Infinite red mana, Infinite storm count, Exile your library with the ability to play the exiled cards until end of turn
- Ancient Copper Dragon + Aggravated Assault → Near-infinite colored mana, Near-infinite combat damage, Near-infinite Treasure tokens, Near-infinite combat phases, Near-infinite untap of creatures you control, Near-infinite mana creatures you control can produce
- Aggravated Assault + Old Gnawbone → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat phases, Infinite Treasure tokens, Infinite untap of creatures you control, Infinite mana creatures you control can produce
- Toralf, God of Fury + Blasphemous Act → Near-infinite damage
- Solphim, Mayhem Dominus + Heartless Hidetsugu → Each opponent with an even life total loses the game, Near-infinite damage to all players
Other commanders
Frequently asked questions
What is Absorbing Man and Titania's color identity?
Absorbing Man and Titania is Gruul (green and red): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Absorbing Man and Titania come down, and how often does the deck get stuck?
In the average Absorbing Man and Titania deck (the 99 cards most played with it, with 37 lands), simulated 4,000 times, the commander comes down on turn 4.0 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 10 % of the time and floods 7 %. Deck health: B (66/100).
How many lands should a Absorbing Man and Titania deck run?
Real Absorbing Man and Titania decks run 37 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Absorbing Man and Titania?
The three highest-synergy cards are Zhur-Taa Druid, Fiendish Duo, Twinflame Tyrant. This page lists the top 24 with their real inclusion rate in Absorbing Man and Titania decks.
What combos does Absorbing Man and Titania have?
Absorbing Man and Titania has 6 known combos. The most popular one is Blasphemous Act + Repercussion. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Absorbing Man and Titania deck cost?
You can start cheap: Zhur-Taa Druid, Fiendish Duo, Ruric Thar, the Unbowed are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.