Five-color commanders
Five colors has no identity restriction: you can literally play any card in the format. The price is the mana base — half the budget goes into fixing. Best cards for this identity.
Common archetypes among these commanders
The themes that show up most often in decks of this identity. Each one links to its archetype guide.
Combo · 26 Tokens · 24 Legends · 23 +1/+1 Counters · 16 Aggro · 15 Historic · 11 Lands Matter · 11 Ramp · 11 Control · 8 Dragons · 8
All commanders
59 commanders
No commander matches.
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Other color identities
Frequently asked questions
How many five-color commanders are there?
EDH Optimizer has a deck guide for 59 five-color commanders: the legendary creatures (and the planeswalkers that allow it) in that color identity with enough real deck data. Each guide lists its highest-synergy cards, its known combos and three price tiers to build it.
Which archetypes are typical of a five-color deck?
Among five-color commanders, the most common archetypes are Combo, Tokens, Legends, +1/+1 Counters. Each archetype has its own guide with the cards that push it hardest and the commanders that carry it best.
How do I pick a five-color commander?
Decide how you want to win first (tokens, combo, commander damage, control…) and then pick the commander that pushes it hardest: every guide in this list shows its themes and combos. Not sure? The EDH Optimizer quiz (/en/test) recommends a commander in eight questions.