EDH Optimizer

Terra, Magical Adept // Esper Terra

Card: Terra, Magical Adept // Esper Terra

Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard

Color identity: Black · Green · Red · Blue · White

Terra, Magical Adept // Esper Terra is black, green, red, blue and white: its deck can only run cards of those colors plus colorless ones.

Rules text:
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
//
(As this Saga enters and after your draw step, add a lore counter.)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add {W}{W}, {U}{U}, {B}{B}, {R}{R}, and {G}{G}. Exile Esper Terra, then return it to the battlefield (front face up).
Flying

Reference price of the card: €2.37

Average lands in decks for Terra, Magical Adept // Esper Terra: 35

EnchantressSagasComboReanimatorMidrangeGood StuffClonesMill

Build your Terra, Magical Adept // Esper Terra deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Terra, Magical Adept // Esper Terra 📥 Analyze my deck

🎲 How the average Terra, Magical Adept // Esper Terra deck starts over 4,000 games

The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

2.9average turn the commander comes down
100 %of games have it on the battlefield before turn 7
4 %of games miss at least one land drop in the first six turns (mana screw)
4 %of games flood (three or more turns with nothing to cast)
100 %of games close out the table before turn 12
7median closing turn

Deck health of the average list: B+ (81/100)

See the cards of the average deck · 99 cards, 35 lands (25 nonbasic, 2 Plains, 1 Island, 1 Swamp, 2 Mountain, 4 Forest)

Sol Ring · Arcane Signet · Summon: Titan · Summon: Bahamut · Summon: Fenrir · Summon: Primal Odin · Summon: Yojimbo · Yuna, Hope of Spira · Summon: Knights of Round · Sanctum Weaver · Sythis, Harvest's Hand · Rydia, Summoner of Mist · Farseek · Garnet, Princess of Alexandria · Summon: Shiva · Summon: Valefor · Summon: Esper Valigarmanda · Summon: Kujata · Birds of Paradise · Esper Origins // Summon: Esper Maduin · O'aka, Traveling Merchant · Summon: Ixion · Enchantress's Presence · Swords to Plowshares · Eidolon of Blossoms · Chromatic Lantern · Clash of the Eikons · Jukai Naturalist · Summon: Brynhildr · Tom Bombadil · Summon: Magus Sisters · Weaver of Harmony · Summon: Anima · Nature's Lore · Setessan Champion · Summon: Good King Mog XII · Narci, Fable Singer · Binding the Old Gods · Joshua, Phoenix's Dominant // Phoenix, Warden of Fire · Fellwar Stone · Summon: G.F. Ifrit · Three Visits · An Offer You Can't Refuse · Rhystic Study · Summon: Primal Garuda · Path to Exile · Heroic Intervention · The Eldest Reborn · Dryad of the Ilysian Grove · Sterling Grove · Cultivate · Smothering Tithe · Starfield of Nyx · Enlightened Tutor · Jill, Shiva's Dominant // Shiva, Warden of Ice · Mystic Remora · Summoner's Grimoire · The Apprentice's Folly · Destiny Spinner · Satsuki, the Living Lore · Summon: Leviathan · Utopia Sprawl · Ignoble Hierarch · Moonmist · Command Tower · Exotic Orchard · Wooded Foothills · Misty Rainforest · Windswept Heath · Flooded Strand · Stomping Ground · Verdant Catacombs · Breeding Pool · Temple Garden · Hall of Heliod's Generosity · Nesting Grounds · Polluted Delta · Bloodstained Mire · Marsh Flats · Overgrown Tomb · Path of Ancestry · Scalding Tarn · Starting Town · City of Brass · Hallowed Fountain · Mana Confluence · Arid Mesa · Godless Shrine · Sacred Foundry

🃏 Recommended cards for Terra, Magical Adept // Esper Terra

The highest-synergy cards in decks for Terra, Magical Adept // Esper Terra, with their inclusion rate.

CardInclusionSynergy
Summon: Titan 66% +61%
Summon: Fenrir 64% +60%
Summon: Primal Odin 64% +59%
Summon: Bahamut 64% +59%
Summon: Yojimbo 62% +58%
Yuna, Hope of Spira 62% +58%
Summon: Knights of Round 58% +54%
Rydia, Summoner of Mist 55% +52%
Garnet, Princess of Alexandria 54% +50%
Summon: Valefor 52% +50%
Summon: Shiva 52% +49%
Summon: Esper Valigarmanda 51% +48%
Sanctum Weaver 57% +48%
Sythis, Harvest's Hand 57% +48%
Summon: Kujata 50% +47%
Esper Origins 49% +47%
Summon: Ixion 48% +45%
O'aka, Traveling Merchant 48% +45%
Clash of the Eikons 42% +40%
Enchantress's Presence 46% +39%
Eidolon of Blossoms 45% +38%
Tom Bombadil 39% +38%
Summon: Brynhildr 39% +37%
Summon: Magus Sisters 38% +36%

💰 The best cards for your Terra, Magical Adept // Esper Terra deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Summon: Titan€1.35 · 66% inclusion
  • Summon: Fenrir€0.27 · 64% inclusion
  • Summon: Primal Odin€0.94 · 64% inclusion
  • Summon: Yojimbo€1.64 · 62% inclusion
  • Rydia, Summoner of Mist€0.17 · 55% inclusion
  • Garnet, Princess of Alexandria€0.12 · 54% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Yuna, Hope of Spira€5.58 · 62% inclusion
  • Sanctum Weaver€4.30 · 57% inclusion
  • Sythis, Harvest's Hand€2.84 · 57% inclusion
  • Eidolon of Blossoms€2.25 · 45% inclusion
  • Tom Bombadil€3.14 · 39% inclusion
  • Hall of Heliod's Generosity€9.72 · 38% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Summon: Bahamut€25.26 · 64% inclusion
  • Summon: Knights of Round€11.53 · 58% inclusion
  • Narci, Fable Singer€11.94 · 35% inclusion
  • Starfield of Nyx€13.74 · 28% inclusion
  • Wooded Foothills€15.62 · 43% inclusion
  • Misty Rainforest€24.78 · 42% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

Other commanders

Frequently asked questions

What is Terra, Magical Adept // Esper Terra's color identity?

Terra, Magical Adept // Esper Terra is black, green, red, blue and white: its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Terra, Magical Adept // Esper Terra come down, and how often does the deck get stuck?

In the average Terra, Magical Adept // Esper Terra deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 2.9 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 4 % of the time and floods 4 %. Deck health: B+ (81/100).

How many lands should a Terra, Magical Adept // Esper Terra deck run?

Real Terra, Magical Adept // Esper Terra decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Terra, Magical Adept // Esper Terra?

The three highest-synergy cards are Summon: Titan, Summon: Fenrir, Summon: Primal Odin. This page lists the top 24 with their real inclusion rate in Terra, Magical Adept // Esper Terra decks.

What combos does Terra, Magical Adept // Esper Terra have?

We have no known combos catalogued for Terra, Magical Adept // Esper Terra. That does not mean there are none — just that they do not show up in the public combo databases.

How much does a Terra, Magical Adept // Esper Terra deck cost?

You can start cheap: Summon: Titan, Summon: Fenrir, Summon: Primal Odin are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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