EDH Optimizer

The Wandering Minstrel

Card: The Wandering Minstrel

Legendary Creature — Human Bard · GU

Color identity: Black · Green · Red · Blue · White

The Wandering Minstrel is black, green, red, blue and white: its deck can only run cards of those colors plus colorless ones.

Rules text:
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
{3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.

Reference price of the card: €0.31

Average lands in decks for The Wandering Minstrel: 39

Lands MatterRampComboLandfallTokensTownsGuildgates+1/+1 Counters

Build your The Wandering Minstrel deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for The Wandering Minstrel 📥 Analyze my deck

🎲 How the average The Wandering Minstrel deck starts over 4,000 games

The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

3.1average turn the commander comes down
96 %of games have it on the battlefield before turn 7
18 %of games miss at least one land drop in the first six turns (mana screw)
19 %of games flood (three or more turns with nothing to cast)
99 %of games close out the table before turn 12
8median closing turn

Deck health of the average list: C+ (57/100)

See the cards of the average deck · 99 cards, 39 lands (29 nonbasic, 1 Plains, 1 Island, 1 Swamp, 1 Mountain, 6 Forest)

Sol Ring · Arcane Signet · Tatyova, Benthic Druid · Reach the Horizon · Azusa, Lost but Seeking · Prishe's Wanderings · Dryad of the Ilysian Grove · PuPu UFO · Lotus Cobra · Travel the Overworld · Exploration · Aesi, Tyrant of Gyre Strait · Growth Spiral · Swords to Plowshares · Crop Rotation · Tireless Provisioner · Scute Swarm · Omnath, Locus of Rage · Chromatic Lantern · Explore · Aftermath Analyst · Gladiolus Amicitia · Icetill Explorer · Loot, Exuberant Explorer · Oracle of Mul Daya · Path to Exile · Counterspell · Scapeshift · Avenger of Zendikar · Chocobo Racetrack · Farseek · Felidar Retreat · Sabotender · Zell Dincht · Birds of Paradise · Traveling Chocobo · Expedition Map · Omnath, Locus of Creation · Splendid Reclamation · Sylvan Scrying · Tempt with Discovery · Lumra, Bellow of the Woods · The Necrobloom · Rampaging Baloths · Ancient Greenwarden · Planar Genesis · Town Greeter · An Offer You Can't Refuse · Sazh's Chocobo · Zuran Orb · Ignis Scientia · Ramunap Excavator · World Map · Beast Within · Burgeoning · Heroic Intervention · Omo, Queen of Vesuva · Rhystic Study · Sylvan Safekeeper · Tifa Lockhart · Command Tower · Guadosalam, Farplane Gateway · Gohn, Town of Ruin · Gongaga, Reactor Town · Windurst, Federation Center · Baron, Airship Kingdom · Sharlayan, Nation of Scholars · Treno, Dark City · Starting Town · Insomnia, Crown City · Rabanastre, Royal City · Balamb Garden, SeeD Academy // Balamb Garden, Airborne · Crossroads Village · Vector, Imperial Capital · Zanarkand, Ancient Metropolis // Lasting Fayth · Capital City · Eden, Seat of the Sanctum · Ishgard, the Holy See // Faith & Grief · Midgar, City of Mako // Reactor Raid · Adventurer's Inn · Jidoor, Aristocratic Capital // Overture · Lindblum, Industrial Regency // Mage Siege · The Gold Saucer · Simic Growth Chamber · Clive's Hideaway · Golgari Rot Farm · Exotic Orchard · Gruul Turf · Selesnya Sanctuary

🃏 Recommended cards for The Wandering Minstrel

The highest-synergy cards in decks for The Wandering Minstrel, with their inclusion rate.

CardInclusionSynergy
Guadosalam, Farplane Gateway 65% +62%
Gongaga, Reactor Town 64% +61%
Gohn, Town of Ruin 64% +61%
Windurst, Federation Center 64% +60%
Sharlayan, Nation of Scholars 62% +59%
Baron, Airship Kingdom 62% +59%
Treno, Dark City 61% +58%
Rabanastre, Royal City 59% +56%
Insomnia, Crown City 59% +56%
Balamb Garden, SeeD Academy 58% +55%
Vector, Imperial Capital 58% +55%
Crossroads Village 58% +54%
Zanarkand, Ancient Metropolis 54% +51%
Starting Town 60% +51%
Capital City 52% +49%
Tatyova, Benthic Druid 52% +48%
Reach the Horizon 51% +48%
Midgar, City of Mako 50% +48%
Eden, Seat of the Sanctum 50% +48%
Jidoor, Aristocratic Capital 49% +47%
Ishgard, the Holy See 50% +47%
Adventurer's Inn 49% +46%
Lindblum, Industrial Regency 47% +45%
The Gold Saucer 45% +43%

💰 The best cards for your The Wandering Minstrel deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Guadosalam, Farplane Gateway€0.06 · 65% inclusion
  • Gongaga, Reactor Town€0.10 · 64% inclusion
  • Gohn, Town of Ruin€0.05 · 64% inclusion
  • Windurst, Federation Center€0.04 · 64% inclusion
  • Sharlayan, Nation of Scholars€0.08 · 62% inclusion
  • Baron, Airship Kingdom€0.07 · 62% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Starting Town€9.73 · 60% inclusion
  • Azusa, Lost but Seeking€7.30 · 46% inclusion
  • Lotus Cobra€5.86 · 41% inclusion
  • Tireless Provisioner€2.03 · 36% inclusion
  • Scute Swarm€5.68 · 34% inclusion
  • Dryad of the Ilysian Grove€5.75 · 43% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Aesi, Tyrant of Gyre Strait€12.57 · 38% inclusion
  • Exploration€25.07 · 40% inclusion
  • Icetill Explorer€22.60 · 30% inclusion
  • Scapeshift€30.38 · 28% inclusion
  • Traveling Chocobo€18.63 · 26% inclusion
  • Lumra, Bellow of the Woods€25.37 · 24% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with The Wandering Minstrel

Other commanders

Frequently asked questions

What is The Wandering Minstrel's color identity?

The Wandering Minstrel is black, green, red, blue and white: its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does The Wandering Minstrel come down, and how often does the deck get stuck?

In the average The Wandering Minstrel deck (the 99 most-included cards per EDHREC, with 39 lands), simulated 4,000 times, the commander comes down on turn 3.1 on average and is on the battlefield before turn 7 in 96 % of games. It misses at least one land drop in the first six turns 18 % of the time and floods 19 %. Deck health: C+ (57/100).

How many lands should a The Wandering Minstrel deck run?

Real The Wandering Minstrel decks run 39 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for The Wandering Minstrel?

The three highest-synergy cards are Guadosalam, Farplane Gateway, Gongaga, Reactor Town, Gohn, Town of Ruin. This page lists the top 24 with their real inclusion rate in The Wandering Minstrel decks.

What combos does The Wandering Minstrel have?

The Wandering Minstrel has 6 known combos. The most popular one is Underworld Breach + Lotus Petal + Brain Freeze. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a The Wandering Minstrel deck cost?

You can start cheap: Guadosalam, Farplane Gateway, Gongaga, Reactor Town, Gohn, Town of Ruin are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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