Zuko, Firebending Master
Legendary Creature — Human Noble Ally · 1R
Color identity: Red
Zuko, Firebending Master is red: its deck can only run cards of that color plus colorless ones.
Rules text:
First strike
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
Reference price of the card: €14.82
Average lands in decks for Zuko, Firebending Master: 34
SpellslingerBurnAggroFirebendingExtra CombatsComboVoltronX Spells
Build your Zuko, Firebending Master deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Zuko, Firebending Master 📥 Analyze my deck🎲 How the average Zuko, Firebending Master deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (56/100)
- Consistency21
- Speed65
- Interaction40
- Resilience88
- Closing60
See the cards of the average deck · 99 cards, 34 lands (9 nonbasic, 25 Mountain)
Firebender Ascension · Fists of Flame · Sol Ring · Firebending Student · Lightning Bolt · Big Score · Redirect Lightning · Thrill of Possibility · Electro, Assaulting Battery · Fated Firepower · The Last Agni Kai · Ruby Medallion · Demand Answers · Ashling, Flame Dancer · Avatar Roku, Firebender · Chaos Warp · Expedite · Electrodominance · Fire Nation Turret · Unexpected Windfall · Leyline Tyrant · Comet Storm · Solstice Revelations · Zuko, Exiled Prince · Haste Magic · Sozin's Comet · Abrade · Blazing Crescendo · Return the Favor · Arcane Signet · Lost in Memories · The Legend of Roku // Avatar Roku · Swiftfoot Boots · Untimely Malfunction · Blasphemous Act · Longshot, Rebel Bowman · Storm-Kiln Artist · Seething Song · Guttersnipe · Iroh, Dragon of the West · Crimson Wisps · Great Train Heist · Deflecting Swat · Flashback · Fire Nation Attacks · Past in Flames · Commune with Lava · The Fire Crystal · Runaway Steam-Kin · Balduvian Rage · Firebending Lesson · Hellkite Charger · Monstrous Rage · Cunning Maneuver · Valakut Awakening // Valakut Stoneforge · Bolt Bend · Laughing Mad · Frantic Confrontation · Young Pyromancer · Electric Revelation · Invoke Calamity · Zuko, Avatar Hunter · Bulk Up · Jeska's Will · Lightning Strike · Fire Nation Palace · Rogue's Passage · War Room · Valakut, the Molten Pinnacle · Arena of Glory · Emergence Zone · Lindblum, Industrial Regency // Mage Siege · Access Tunnel · Myriad Landscape
🃏 Recommended cards for Zuko, Firebending Master
The highest-synergy cards in decks for Zuko, Firebending Master, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Firebender Ascension | 78% | +75% |
| Firebending Student | 71% | +68% |
| Fists of Flame | 73% | +66% |
| Fire Nation Palace | 74% | +65% |
| Fated Firepower | 67% | +63% |
| The Last Agni Kai | 67% | +62% |
| Fire Nation Turret | 61% | +59% |
| Avatar Roku, Firebender | 62% | +59% |
| Electro, Assaulting Battery | 67% | +57% |
| Ashling, Flame Dancer | 63% | +57% |
| Electrodominance | 61% | +55% |
| Solstice Revelations | 57% | +54% |
| Zuko, Exiled Prince | 56% | +54% |
| Comet Storm | 58% | +54% |
| Leyline Tyrant | 60% | +53% |
| Redirect Lightning | 70% | +52% |
| Sozin's Comet | 55% | +52% |
| Expedite | 62% | +51% |
| Haste Magic | 55% | +51% |
| Lost in Memories | 50% | +49% |
| The Legend of Roku | 50% | +48% |
| Blazing Crescendo | 51% | +46% |
| Longshot, Rebel Bowman | 48% | +43% |
| Iroh, Dragon of the West | 44% | +42% |
💰 The best cards for your Zuko, Firebending Master deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Firebender Ascension
- Firebending Student
- Fists of Flame
- Fire Nation Palace
- The Last Agni Kai
- Electrodominance
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Fated Firepower
- Fire Nation Turret
- Electro, Assaulting Battery
- Ashling, Flame Dancer
- Sozin's Comet
- Iroh, Dragon of the West
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Avatar Roku, Firebender
- Redirect Lightning
- Longshot, Rebel Bowman
- Mithril Coat
- Deflecting Swat
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Zuko, Firebending Master
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Reiterate + Jeska's Will → Infinite magecraft triggers, Infinite red mana, Infinite storm count, Exile your library with the ability to play the exiled cards until end of turn
- Reiterate + Mana Geyser → Infinite magecraft triggers, Infinite red mana, Infinite storm count
- Storm-Kiln Artist + Seething Song + Reiterate → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite copies of instant and sorcery spells on the stack, Infinite power for any creature, Infinite magecraft triggers, Infinite storm count, Infinite Treasure tokens
- Neheb, the Eternal + Aggravated Assault → Infinite combat phases, Infinite red mana, Infinite mana creatures you control can produce, Infinite untap of creatures you control
Other commanders
Frequently asked questions
What is Zuko, Firebending Master's color identity?
Zuko, Firebending Master is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Zuko, Firebending Master come down, and how often does the deck get stuck?
In the average Zuko, Firebending Master deck (the 99 cards most played with it, with 34 lands), simulated 4,000 times, the commander comes down on turn 2.1 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 7 % of the time and floods 33 %. Deck health: C (56/100).
How many lands should a Zuko, Firebending Master deck run?
Real Zuko, Firebending Master decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Zuko, Firebending Master?
The three highest-synergy cards are Firebender Ascension, Firebending Student, Fists of Flame. This page lists the top 24 with their real inclusion rate in Zuko, Firebending Master decks.
What combos does Zuko, Firebending Master have?
Zuko, Firebending Master has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Zuko, Firebending Master deck cost?
You can start cheap: Firebender Ascension, Firebending Student, Fists of Flame are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.