Iroh, Dragon of the West
Legendary Creature — Human Noble Ally · 2RR
Color identity: Red
Iroh, Dragon of the West is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add {R}{R}. This mana lasts until end of combat.)
Reference price of the card: €2.69
Average lands in decks for Iroh, Dragon of the West: 35
+1/+1 CountersAggroFirebendingExtra CombatsBurnBig ManaArtifactsAttack Triggers
Build your Iroh, Dragon of the West deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Iroh, Dragon of the West 📥 Analyze my deck🎲 How the average Iroh, Dragon of the West deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (78/100)
- Consistency57
- Speed82
- Interaction36
- Resilience87
- Closing95
See the cards of the average deck · 99 cards, 35 lands (12 nonbasic, 23 Mountain)
Sol Ring · Firebender Ascension · Leyline Tyrant · Thundering Raiju · The Last Agni Kai · Electrodominance · Chaos Warp · Electro, Assaulting Battery · Goro-Goro, Disciple of Ryusei · Runaway Steam-Kin · Fated Firepower · Fire Sages · Firebending Student · Sozin's Comet · Zuko, Exiled Prince · Inti, Seneschal of the Sun · Arcane Signet · Fire Nation Turret · Big Score · Great Train Heist · Laelia, the Blade Reforged · Ruby Medallion · Comet Storm · Hellkite Charger · The Legend of Roku // Avatar Roku · Marketback Walker · Krenko, Tin Street Kingpin · Avatar Roku, Firebender · Abrade · Shivan Devastator · Overwhelming Victory · Redirect Lightning · Vincent, Vengeful Atoner · Lightning Bolt · Ashling, Flame Dancer · Bolt Bend · Uncivil Unrest · Iron Apprentice · Stonecoil Serpent · Unexpected Windfall · The Fire Crystal · Commune with Lava · Savage Beating · Blasphemous Act · Legion Warboss · War Cadence · Taurean Mauler · Ashling the Pilgrim · Demand Answers · Solstice Revelations · Zuko, Firebending Master · Kami of Celebration · Andúril, Narsil Reforged · Thrill of Possibility · Agitator Ant · Mai, Jaded Edge · Inferno of the Star Mounts · Fire Nation Attacks · Vedalken Orrery · Tesak, Judith's Hellhound · Swiftfoot Boots · Vandalblast · Deflecting Swat · Aggravated Assault · Fire Nation Palace · War Room · Castle Embereth · Rogue's Passage · Karn's Bastion · Nesting Grounds · Tyrite Sanctum · Valakut, the Molten Pinnacle · Bonders' Enclave · Emergence Zone · Hall of Oracles · Nykthos, Shrine to Nyx
🃏 Recommended cards for Iroh, Dragon of the West
The highest-synergy cards in decks for Iroh, Dragon of the West, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Firebender Ascension | 76% | +73% |
| Thundering Raiju | 70% | +69% |
| Leyline Tyrant | 71% | +64% |
| The Last Agni Kai | 69% | +64% |
| Fire Nation Palace | 70% | +60% |
| Electrodominance | 64% | +59% |
| Fire Sages | 60% | +58% |
| Sozin's Comet | 59% | +56% |
| Goro-Goro, Disciple of Ryusei | 61% | +56% |
| Firebending Student | 59% | +55% |
| Fated Firepower | 60% | +55% |
| Zuko, Exiled Prince | 57% | +55% |
| Fire Nation Turret | 54% | +52% |
| Inti, Seneschal of the Sun | 56% | +51% |
| Electro, Assaulting Battery | 61% | +50% |
| Marketback Walker | 48% | +48% |
| Hellkite Charger | 50% | +47% |
| Laelia, the Blade Reforged | 52% | +47% |
| Comet Storm | 51% | +47% |
| The Legend of Roku | 49% | +46% |
| Avatar Roku, Firebender | 47% | +44% |
| Great Train Heist | 52% | +44% |
| Shivan Devastator | 45% | +43% |
| Runaway Steam-Kin | 60% | +43% |
💰 The best cards for your Iroh, Dragon of the West deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Firebender Ascension
- Thundering Raiju
- Leyline Tyrant
- The Last Agni Kai
- Fire Nation Palace
- Electrodominance
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Sozin's Comet
- Fated Firepower
- Fire Nation Turret
- Electro, Assaulting Battery
- Great Train Heist
- Savage Beating
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Avatar Roku, Firebender
- Uncivil Unrest
- Zuko, Firebending Master
- Redirect Lightning
- Aggravated Assault
- The Ozolith
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Iroh, Dragon of the West
- The Reaver Cleaver + Aggravated Assault → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite Treasure tokens, Infinite untap of creatures you control
- Blasphemous Act + Repercussion → Near-infinite damage to all players
- Reiterate + Jeska's Will → Infinite magecraft triggers, Infinite red mana, Infinite storm count, Exile your library with the ability to play the exiled cards until end of turn
- Sword of Feast and Famine + Aggravated Assault → Infinite combat phases
- Ancient Copper Dragon + Aggravated Assault → Near-infinite colored mana, Near-infinite combat damage, Near-infinite Treasure tokens, Near-infinite combat phases, Near-infinite untap of creatures you control, Near-infinite mana creatures you control can produce
- Reiterate + Mana Geyser → Infinite magecraft triggers, Infinite red mana, Infinite storm count
Other commanders
Frequently asked questions
What is Iroh, Dragon of the West's color identity?
Iroh, Dragon of the West is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Iroh, Dragon of the West come down, and how often does the deck get stuck?
In the average Iroh, Dragon of the West deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.4 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 7 % of the time and floods 24 %. Deck health: B+ (78/100).
How many lands should a Iroh, Dragon of the West deck run?
Real Iroh, Dragon of the West decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Iroh, Dragon of the West?
The three highest-synergy cards are Firebender Ascension, Thundering Raiju, Leyline Tyrant. This page lists the top 24 with their real inclusion rate in Iroh, Dragon of the West decks.
What combos does Iroh, Dragon of the West have?
Iroh, Dragon of the West has 6 known combos. The most popular one is The Reaver Cleaver + Aggravated Assault. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Iroh, Dragon of the West deck cost?
You can start cheap: Firebender Ascension, Thundering Raiju, Leyline Tyrant are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.