Absorbing Man
Legendary Creature — Human Villain · 1GU
Color identity: Green · Blue · Simic
Absorbing Man is Simic (green and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Vigilance
At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
Reference price of the card: €0.17
Average lands in decks for Absorbing Man: 36
ClonesArtifactsLands MatterRampEnchantressTokensCharge CountersCombo
Build your Absorbing Man deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Absorbing Man 📥 Analyze my deck🎲 How the average Absorbing Man deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (67/100)
- Consistency80
- Speed62
- Interaction76
- Resilience92
- Closing51
See the cards of the average deck · 99 cards, 36 lands (26 nonbasic, 6 Island, 4 Forest)
Sol Ring · Arcane Signet · Counterspell · Spark Double · Birds of Paradise · Phyrexian Metamorph · Beast Within · An Offer You Can't Refuse · Sakashima of a Thousand Faces · Propaganda · Chameleon, Master of Disguise · Heroic Intervention · Nature's Lore · Liquimetal Torque · Llanowar Elves · Three Visits · Arcane Denial · Mirrormade · Overlord of the Hauntwoods · Irenicus's Vile Duplication · Auton Soldier · Mirage Mirror · Pongify · Clever Impersonator · Garruk's Uprising · Unnatural Growth · Quantum Misalignment · Cultivate · Elvish Mystic · Growth Spiral · Crop Rotation · Eternal Witness · Impostor Syndrome · Mystic Remora · Rapid Hybridization · Delighted Halfling · Chimil, the Inner Sun · Enduring Curiosity · Irma, Part-Time Mutant · Sakashima the Impostor · Silent Hallcreeper · Helm of the Host · Mirror Box · Rhystic Study · Extravagant Replication · Swan Song · Farseek · Overlord of the Floodpits · Rampant Growth · Talisman of Curiosity · Badgermole Cub · Cosmic Crucible · Double Major · Sink into Stupor // Soporific Springs · Swiftfoot Boots · Doppelgang · Expedition Map · Fanatic of Rhonas · Mana Drain · Multiversal Recruitment · Negate · Simic Signet · The Great Henge · Command Tower · Breeding Pool · Dark Depths · Hinterland Harbor · Rejuvenating Springs · Dreamroot Cascade · Yavimaya Coast · Simic Growth Chamber · Misty Rainforest · Thespian's Stage · Flooded Grove · Willowrush Verge · Yavimaya, Cradle of Growth · Boseiju, Who Endures · Sodden Verdure · Darksteel Citadel · Lotus Field · Reliquary Tower · Hedge Maze · Exotic Orchard · Otawara, Soaring City · Turbulent Wilderness · Vineglimmer Snarl · Ba Sing Se · Tanglepool Bridge · Tropical Island
🃏 Recommended cards for Absorbing Man
The highest-synergy cards in decks for Absorbing Man, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Dark Depths | 67% | +61% |
| Spark Double | 49% | +40% |
| Sakashima of a Thousand Faces | 44% | +39% |
| Chameleon, Master of Disguise | 41% | +39% |
| Liquimetal Torque | 39% | +38% |
| Phyrexian Metamorph | 47% | +38% |
| Thespian's Stage | 44% | +38% |
| Propaganda | 43% | +36% |
| Overlord of the Hauntwoods | 38% | +36% |
| Mirrormade | 38% | +35% |
| Auton Soldier | 36% | +33% |
| Irenicus's Vile Duplication | 37% | +31% |
| Quantum Misalignment | 33% | +31% |
| Unnatural Growth | 34% | +30% |
| Mirage Mirror | 36% | +30% |
| Darksteel Citadel | 32% | +29% |
| Lotus Field | 31% | +29% |
| Impostor Syndrome | 31% | +29% |
| Clever Impersonator | 35% | +29% |
| Silent Hallcreeper | 28% | +27% |
| Chimil, the Inner Sun | 28% | +26% |
| Irma, Part-Time Mutant | 28% | +26% |
| Sakashima the Impostor | 28% | +26% |
| Enduring Curiosity | 28% | +25% |
💰 The best cards for your Absorbing Man deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Dark Depths
- Chameleon, Master of Disguise
- Thespian's Stage
- Mirrormade
- Unnatural Growth
- Mirage Mirror
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Spark Double
- Liquimetal Torque
- Phyrexian Metamorph
- Propaganda
- Overlord of the Hauntwoods
- Irenicus's Vile Duplication
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Sakashima of a Thousand Faces
- Auton Soldier
- Sakashima the Impostor
- Badgermole Cub
- Delighted Halfling
- Fanatic of Rhonas
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Absorbing Man
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Hullbreaker Horror + Mox Amber → Infinite creature ETB, Infinite creature LTB, Infinite colored mana, Infinite storm count
- Kinnan, Bonder Prodigy + Basalt Monolith → Infinite colorless mana
Other commanders
Frequently asked questions
What is Absorbing Man's color identity?
Absorbing Man is Simic (green and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Absorbing Man come down, and how often does the deck get stuck?
In the average Absorbing Man deck (the 99 cards most played with it, with 36 lands), simulated 4,000 times, the commander comes down on turn 2.8 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 11 % of the time and floods 14 %. Deck health: B (67/100).
How many lands should a Absorbing Man deck run?
Real Absorbing Man decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Absorbing Man?
The three highest-synergy cards are Dark Depths, Spark Double, Sakashima of a Thousand Faces. This page lists the top 24 with their real inclusion rate in Absorbing Man decks.
What combos does Absorbing Man have?
Absorbing Man has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Absorbing Man deck cost?
You can start cheap: Dark Depths, Chameleon, Master of Disguise, Thespian's Stage are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.