Iron Man, Master of Machines
Legendary Artifact Creature — Human Hero · 2UR
Color identity: Red · Blue · Izzet
Iron Man, Master of Machines is Izzet (red and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Flying, vigilance
Iron Man gets +1/+0 for each other artifact you control.
Whenever Iron Man attacks, if an artifact entered the battlefield under your control this turn, draw a card.
Reference price of the card: €0.16
Average lands in decks for Iron Man, Master of Machines: 34
ArtifactsVoltronHistoricTokensLegends+1/+1 CountersAggroEquipment
Build your Iron Man, Master of Machines deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Iron Man, Master of Machines 📥 Analyze my deck🎲 How the average Iron Man, Master of Machines deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (61/100)
- Consistency77
- Speed54
- Interaction65
- Resilience71
- Closing50
See the cards of the average deck · 99 cards, 34 lands (23 nonbasic, 8 Island, 3 Mountain)
Sol Ring · Arcane Signet · Iron Lad, Diverging Destiny · Shuri, Wakandan Inventor · Enthusiastic Mechanaut · Swiftfoot Boots · Arc Reactor · Etherium Sculptor · Foundry Inspector · Talisman of Creativity · Armor Wars · Counterspell · Machinesmith Automaton · I Am Iron Man · Ironheart, Clever Champion · Ravenous Robots · Sai, Master Thopterist · Pinnacle Emissary · Thopter Spy Network · Iron Man Armor · Iron Man, Bleeding Edge · Iron Spider, Stark Upgrade · Hydraulic Helper · Izzet Signet · Thought Vessel · HYDRA Assault Robot · Cyberdrive Awakener · Futurist Forge · Jhoira, Weatherlight Captain · Kappa Cannoneer · Lightning Greaves · Negate · Stark Industries Executive · Blasphemous Act · Padeem, Consul of Innovation · Ultron, Artificial Malevolence · Improvised Arsenal · Iron Lad, Young Avenger · Mind Stone · Adaptive Omnitool · Chaos Warp · Fellwar Stone · Simulacrum Synthesizer · Tony Stark // The Invincible Iron Man · Solemn Simulacrum · Thirst for Knowledge · Iron Man, Modern Marvel · Ornithopter of Paradise · Thought Monitor · Iron Man, Tony Stark · Steel Overseer · The Vision · Efficient Construction · Emry, Lurker of the Loch · Mechanized Production · Krang, Utrom Warlord · Loyal Apprentice · Unwinding Clock · Uthros Research Craft · Vision of Love · Vision Quest · An Offer You Can't Refuse · Arcane Denial · H.E.R.B.I.E. Scout Unit · Iron Man, Armored Avenger · Command Tower · Seat of the Synod · Great Furnace · Sulfur Falls · Silverbluff Bridge · Darksteel Citadel · Shivan Reef · Stark Industries · Stormcarved Coast · Frostboil Snarl · Steam Vents · Academy Ruins · Cascade Bluffs · Reliquary Tower · Buried Ruin · Exotic Orchard · Inventors' Fair · Rogue's Passage · Scorched Geyser · Training Center · Castle Doom · Temple of Epiphany · Treasure Vault
🃏 Recommended cards for Iron Man, Master of Machines
The highest-synergy cards in decks for Iron Man, Master of Machines, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Iron Lad, Diverging Destiny | 58% | +53% |
| Shuri, Wakandan Inventor | 57% | +50% |
| Seat of the Synod | 56% | +45% |
| Enthusiastic Mechanaut | 52% | +45% |
| Arc Reactor | 49% | +42% |
| Machinesmith Automaton | 43% | +41% |
| Etherium Sculptor | 48% | +40% |
| Great Furnace | 50% | +39% |
| I Am Iron Man | 41% | +39% |
| Armor Wars | 43% | +38% |
| Ravenous Robots | 40% | +38% |
| Foundry Inspector | 44% | +38% |
| Darksteel Citadel | 42% | +36% |
| Pinnacle Emissary | 38% | +36% |
| Silverbluff Bridge | 45% | +35% |
| Ironheart, Clever Champion | 40% | +35% |
| Iron Spider, Stark Upgrade | 37% | +35% |
| Sai, Master Thopterist | 39% | +35% |
| Hydraulic Helper | 36% | +35% |
| Thopter Spy Network | 38% | +34% |
| HYDRA Assault Robot | 35% | +34% |
| Futurist Forge | 34% | +33% |
| Iron Man Armor | 37% | +33% |
| Stark Industries | 36% | +33% |
💰 The best cards for your Iron Man, Master of Machines deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Iron Lad, Diverging Destiny
- Shuri, Wakandan Inventor
- Seat of the Synod
- Enthusiastic Mechanaut
- Arc Reactor
- Machinesmith Automaton
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Great Furnace
- Iron Man Armor
- Iron Man, Bleeding Edge
- Ultron, Artificial Malevolence
- Iron Man, Tony Stark
- Iron Man, Modern Marvel
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Simulacrum Synthesizer
- Krang, Utrom Warlord
- Unwinding Clock
- Inventors' Fair
- Uthros, Titanic Godcore
- Commander's Plate
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Iron Man, Master of Machines
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Rings of Brighthearth + Basalt Monolith → Infinite colorless mana
- Sensei's Divining Top + Mystic Forge + Etherium Sculptor → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Sensei's Divining Top + Mystic Forge + Cloud Key → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Sensei's Divining Top + Etherium Sculptor + The Reality Chip → Infinite card draw, Infinite draw triggers, Near-infinite storm count
Other commanders
Frequently asked questions
What is Iron Man, Master of Machines's color identity?
Iron Man, Master of Machines is Izzet (red and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Iron Man, Master of Machines come down, and how often does the deck get stuck?
In the average Iron Man, Master of Machines deck (the 99 most-included cards per EDHREC, with 34 lands), simulated 4,000 times, the commander comes down on turn 3.8 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 29 % of the time and floods 2 %. Deck health: C+ (61/100).
How many lands should a Iron Man, Master of Machines deck run?
Real Iron Man, Master of Machines decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Iron Man, Master of Machines?
The three highest-synergy cards are Iron Lad, Diverging Destiny, Shuri, Wakandan Inventor, Seat of the Synod. This page lists the top 24 with their real inclusion rate in Iron Man, Master of Machines decks.
What combos does Iron Man, Master of Machines have?
Iron Man, Master of Machines has 6 known combos. The most popular one is Dramatic Reversal + Isochron Scepter. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Iron Man, Master of Machines deck cost?
You can start cheap: Iron Lad, Diverging Destiny, Shuri, Wakandan Inventor, Seat of the Synod are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.