Me, the Immortal
Legendary Creature — Human Rogue · 2GUR
Color identity: Green · Red · Blue · Temur
Me, the Immortal is Temur (green, red and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me.
Counters remain on Me as it moves to any zone other than a player's hand or library.
You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.
Reference price of the card: €0.33
Average lands in decks for Me, the Immortal: 36
+1/+1 CountersVoltronCounters MatterExtra CombatsAggroCommander MattersKeywordsDiscard
Build your Me, the Immortal deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Me, the Immortal 📥 Analyze my deck🎲 How the average Me, the Immortal deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (48/100)
- Consistency82
- Speed50
- Interaction51
- Resilience74
- Closing15
See the cards of the average deck · 99 cards, 36 lands (26 nonbasic, 3 Island, 1 Mountain, 6 Forest)
Sol Ring · Arcane Signet · Slippery Bogbonder · Gift of the Viper · Forgotten Ancient · Hardened Scales · Scavenged Brawler · Spectacular Showdown · Cultivate · Farseek · Titanoth Rex · Avian Oddity · Kami of Whispered Hopes · Agent's Toolkit · Swiftfoot Boots · Slip Out the Back · Blasphemous Act · Halana and Alena, Partners · Beast Within · Branching Evolution · Vorel of the Hull Clade · Danny Pink · Herald of Secret Streams · Rhythm of the Wild · Ozolith, the Shattered Spire · Counterspell · The Ozolith · Nature's Lore · Goldberry, River-Daughter · Crystalline Giant · Rampant Growth · Fully Grown · Zimone, Paradox Sculptor · Chaos Warp · Invigorating Surge · Kodama's Reach · Three Visits · Repulsive Mutation · Kodama of the West Tree · Winged Hive Tyrant · Incubation Druid · Innkeeper's Talent · Invigorating Hot Spring · Rikku, Resourceful Guardian · Heroic Intervention · Chandra's Ignition · Rishkar's Expertise · The Earth Crystal · Power Fist · Visions of Dominance · Birds of Paradise · Hydra's Growth · Growth Spiral · Anger · Storm of Forms · Aven Courier · Claim the Kingdom · Snakeskin Veil · Terrasymbiosis · Biophagus · Simic Ascendancy · Mutational Advantage · Evolution Sage · Command Tower · Tyrite Sanctum · Frontier Bivouac · Exotic Orchard · Nesting Grounds · Rogue's Passage · Dreamroot Cascade · Ketria Triome · Cinder Glade · Breeding Pool · Stomping Ground · Rockfall Vale · Rootbound Crag · Hinterland Harbor · Steam Vents · Rejuvenating Springs · Reliquary Tower · Stormcarved Coast · Spire Garden · Karn's Bastion · Training Center · Sulfur Falls · Wooded Foothills · Misty Rainforest · Path of Ancestry · Opal Palace
🃏 Recommended cards for Me, the Immortal
The highest-synergy cards in decks for Me, the Immortal, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Slippery Bogbonder | 76% | +74% |
| Gift of the Viper | 74% | +71% |
| Scavenged Brawler | 69% | +68% |
| Tyrite Sanctum | 67% | +65% |
| Forgotten Ancient | 72% | +65% |
| Spectacular Showdown | 65% | +64% |
| Titanoth Rex | 62% | +61% |
| Avian Oddity | 61% | +60% |
| Hardened Scales | 70% | +59% |
| Agent's Toolkit | 57% | +56% |
| Nesting Grounds | 56% | +54% |
| Kami of Whispered Hopes | 60% | +53% |
| Halana and Alena, Partners | 52% | +51% |
| Vorel of the Hull Clade | 51% | +50% |
| Slip Out the Back | 53% | +49% |
| Danny Pink | 49% | +48% |
| Branching Evolution | 51% | +45% |
| Herald of Secret Streams | 48% | +44% |
| Crystalline Giant | 44% | +44% |
| Goldberry, River-Daughter | 44% | +43% |
| Ozolith, the Shattered Spire | 46% | +42% |
| Fully Grown | 42% | +41% |
| Rogue's Passage | 55% | +40% |
| Zimone, Paradox Sculptor | 41% | +40% |
💰 The best cards for your Me, the Immortal deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Gift of the Viper
- Tyrite Sanctum
- Forgotten Ancient
- Spectacular Showdown
- Titanoth Rex
- Avian Oddity
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Slippery Bogbonder
- Scavenged Brawler
- Agent's Toolkit
- Kami of Whispered Hopes
- Slip Out the Back
- Branching Evolution
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Danny Pink
- The Ozolith
- Kodama of the West Tree
- Power Fist
- Biophagus
- Bristly Bill, Spine Sower
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Me, the Immortal
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- The Reaver Cleaver + Aggravated Assault → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite Treasure tokens, Infinite untap of creatures you control
- Sword of Feast and Famine + Aggravated Assault → Infinite combat phases
- Scurry Oak + Ivy Lane Denizen → Infinite +1/+1 counters on a creature, Infinite creature tokens, Infinite creature ETB
- Aggravated Assault + Old Gnawbone → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat phases, Infinite Treasure tokens, Infinite untap of creatures you control, Infinite mana creatures you control can produce
Other commanders
Frequently asked questions
What is Me, the Immortal's color identity?
Me, the Immortal is Temur (green, red and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Me, the Immortal come down, and how often does the deck get stuck?
In the average Me, the Immortal deck (the 99 cards most played with it, with 36 lands), simulated 4,000 times, the commander comes down on turn 4.5 on average and is on the battlefield before turn 7 in 95 % of games. It misses at least one land drop in the first six turns 23 % of the time and floods 14 %. Deck health: C (48/100).
How many lands should a Me, the Immortal deck run?
Real Me, the Immortal decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Me, the Immortal?
The three highest-synergy cards are Slippery Bogbonder, Gift of the Viper, Scavenged Brawler. This page lists the top 24 with their real inclusion rate in Me, the Immortal decks.
What combos does Me, the Immortal have?
Me, the Immortal has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Me, the Immortal deck cost?
You can start cheap: Gift of the Viper, Tyrite Sanctum, Forgotten Ancient are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.