EDH Optimizer

Satoru, the Infiltrator

Card: Satoru, the Infiltrator

Legendary Creature — Human Ninja Rogue · UB

Color identity: Black · Blue · Dimir

Satoru, the Infiltrator is Dimir (black and blue): its deck can only run cards of those colors plus colorless ones.

Rules text:
Menace
Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.

Reference price of the card: €0.89

Average lands in decks for Satoru, the Infiltrator: 35

NinjutsuNinjasBlinkReanimatorComboCheeriosArtifactsControl

Build your Satoru, the Infiltrator deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Satoru, the Infiltrator 📥 Analyze my deck

🎲 How the average Satoru, the Infiltrator deck starts over 4,000 games

The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

2.2average turn the commander comes down
100 %of games have it on the battlefield before turn 7
14 %of games miss at least one land drop in the first six turns (mana screw)
2 %of games flood (three or more turns with nothing to cast)
100 %of games close out the table before turn 12
8median closing turn

Deck health of the average list: B (73/100)

See the cards of the average deck · 99 cards, 35 lands (25 nonbasic, 6 Island, 4 Swamp)

Arcane Signet · Sol Ring · Ornithopter · Talisman of Dominance · Baleful Strix · Dimir Signet · Memnite · Reanimate · Counterspell · Ingenious Infiltrator · Fallen Shinobi · Prosperous Thief · Silver-Fur Master · An Offer You Can't Refuse · Phyrexian Walker · Thousand-Faced Shadow · Moon-Circuit Hacker · Nashi, Moon Sage's Scion · Ninja of the Deep Hours · Orochi Soul-Reaver · Ghostly Flicker · Changeling Outcast · Essence Flux · Mistblade Shinobi · Silent-Blade Oni · Thought Vessel · Dour Port-Mage · Feed the Swarm · Slither Blade · Yuriko, the Tiger's Shadow · Ink-Eyes, Servant of Oni · Fellwar Stone · Kaito, Bane of Nightmares · Dark Ritual · Negate · Satoru Umezawa · Displacer Kitten · Higure, the Still Wind · Sink into Stupor // Soporific Springs · Animate Dead · Arcane Denial · Malakir Rebirth // Malakir Mire · Stonecoil Serpent · Throat Slitter · Sakashima's Student · Unearth · Victimize · Moonsnare Specialist · Planar Incision · Toxic Deluge · Triton Shorestalker · Dokuchi Silencer · Gossip's Talent · Hangarback Walker · Mist-Syndicate Naga · Omarthis, Ghostfire Initiate · Shield Sphere · Fell the Profane // Fell Mire · Grazilaxx, Illithid Scholar · Smoke Shroud · Deadly Rollick · Endless One · Ugin's Conjurant · Cryptic Trilobite · Command Tower · Watery Grave · Drowned Catacomb · Sunken Hollow · Underground River · Morphic Pool · Polluted Delta · Reliquary Tower · Shipwreck Marsh · Tainted Isle · Darkwater Catacombs · Choked Estuary · Exotic Orchard · Undercity Sewers · Dimir Aqueduct · Otawara, Soaring City · Bojuka Bog · Gloomlake Verge · Clearwater Pathway // Murkwater Pathway · Rogue's Passage · Takenuma, Abandoned Mire · Temple of Deceit · Darkslick Shores · Path of Ancestry · Underground Sea

🃏 Recommended cards for Satoru, the Infiltrator

The highest-synergy cards in decks for Satoru, the Infiltrator, with their inclusion rate.

CardInclusionSynergy
Ornithopter 69% +58%
Memnite 46% +44%
Phyrexian Walker 41% +38%
Orochi Soul-Reaver 39% +37%
Ingenious Infiltrator 45% +36%
Fallen Shinobi 44% +35%
Prosperous Thief 44% +34%
Ghostly Flicker 38% +33%
Nashi, Moon Sage's Scion 40% +33%
Dour Port-Mage 35% +32%
Essence Flux 36% +32%
Silver-Fur Master 43% +32%
Moon-Circuit Hacker 40% +32%
Ninja of the Deep Hours 39% +31%
Yuriko, the Tiger's Shadow 33% +31%
Thousand-Faced Shadow 41% +31%
Mistblade Shinobi 36% +29%
Silent-Blade Oni 36% +28%
Stonecoil Serpent 27% +27%
Ink-Eyes, Servant of Oni 32% +27%
Satoru Umezawa 30% +26%
Baleful Strix 50% +26%
Kaito, Bane of Nightmares 31% +25%
Displacer Kitten 29% +25%

💰 The best cards for your Satoru, the Infiltrator deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Ornithopter€0.19 · 69% inclusion
  • Memnite€1.73 · 46% inclusion
  • Phyrexian Walker€1.33 · 41% inclusion
  • Ingenious Infiltrator€1.49 · 45% inclusion
  • Prosperous Thief€0.20 · 44% inclusion
  • Ghostly Flicker€1.78 · 38% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Orochi Soul-Reaver€9.19 · 39% inclusion
  • Fallen Shinobi€5.21 · 44% inclusion
  • Dour Port-Mage€3.04 · 35% inclusion
  • Yuriko, the Tiger's Shadow€2.49 · 33% inclusion
  • Silent-Blade Oni€2.37 · 36% inclusion
  • Ink-Eyes, Servant of Oni€7.38 · 32% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Kaito, Bane of Nightmares€10.92 · 31% inclusion
  • Displacer Kitten€29.26 · 29% inclusion
  • Sakashima's Student€22.28 · 26% inclusion
  • Abhorrent Oculus€12.38 · 17% inclusion
  • Thassa, Deep-Dwelling€20.77 · 18% inclusion
  • Otawara, Soaring City€24.95 · 33% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Satoru, the Infiltrator

Other commanders

Frequently asked questions

What is Satoru, the Infiltrator's color identity?

Satoru, the Infiltrator is Dimir (black and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Satoru, the Infiltrator come down, and how often does the deck get stuck?

In the average Satoru, the Infiltrator deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 2.2 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 14 % of the time and floods 2 %. Deck health: B (73/100).

How many lands should a Satoru, the Infiltrator deck run?

Real Satoru, the Infiltrator decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Satoru, the Infiltrator?

The three highest-synergy cards are Ornithopter, Memnite, Phyrexian Walker. This page lists the top 24 with their real inclusion rate in Satoru, the Infiltrator decks.

What combos does Satoru, the Infiltrator have?

Satoru, the Infiltrator has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Satoru, the Infiltrator deck cost?

You can start cheap: Ornithopter, Memnite, Phyrexian Walker are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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