The Fantastic Four
Legendary Creature — Human Hero · RGWU
Color identity: Green · Red · Blue · White · Ink-Treader
The Fantastic Four is Ink-Treader (green, red, blue and white): its deck can only run cards of those colors plus colorless ones.
Rules text:
When The Fantastic Four enter and whenever you cast a spell with power, toughness, or mana value 4, choose one that hasn't been chosen this turn.
• Create a 0/4 colorless Wall creature token with defender.
• The Fantastic Four deal 3 damage to each opponent.
• Put two +1/+1 counters on target creature.
• Draw a card.
Reference price of the card: €10.01
Average lands in decks for The Fantastic Four: 37
BlinkClonesBurnDefenders+1/+1 CountersSpellslingerTokensLegends
Build your The Fantastic Four deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for The Fantastic Four 📥 Analyze my deck🎲 How the average The Fantastic Four deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (71/100)
- Consistency85
- Speed60
- Interaction37
- Resilience79
- Closing96
See the cards of the average deck · 99 cards, 37 lands (27 nonbasic, 2 Plains, 3 Island, 2 Mountain, 3 Forest)
Arcane Signet · Annie Joins Up · Sol Ring · Mister Fantastic, Reed Richards · Farseek · Clever Concealment · Path to Exile · Invisible Woman, Sue Storm · Human Torch, Johnny Storm · Mister Fantastic · The Thing, Ben Grimm · Three Visits · Chromatic Lantern · First Family · Human Torch · Swords to Plowshares · Valeria Richards, Precocious · Arcades, the Strategist · Spark Double · Overgrown Battlement · Bolt Bend · Invisible Woman · Whirlwind of Thought · Chameleon, Master of Disguise · Roaming Throne · Cultivate · Terramorph · The Thing · Birds of Paradise · Fanatic of Rhonas · Skyshroud Claim · Bloom Tender · Invisible Force Field · Irenicus's Vile Duplication · Wall of Blossoms · Wall of Omens · Cosmic Crucible · Nature's Lore · Reed Richards, Smartest Man · Teleportation Circle · Temur Battlecrier · Panharmonicon · Deep Analysis · Dryad of the Ilysian Grove · Fellwar Stone · Heroic Intervention · Lightning Greaves · Power Pack · Quantum Misalignment · Solemn Simulacrum · Aragorn, the Uniter · Ephemerate · Big Score · Crystal, Inhuman Princess · Multiversal Recruitment · Alicia Masters, Skilled Sculptor · Counterspell · Displacer Kitten · Wall Off · Faeburrow Elder · Smothering Tithe · Thing Swing · Command Tower · Exotic Orchard · Baxter Building · Rejuvenating Springs · Path of Ancestry · Breeding Pool · Temple Garden · Hallowed Fountain · Fabled Passage · Hinterland Harbor · Stomping Ground · Steam Vents · Clifftop Retreat · Glacial Fortress · Sacred Foundry · Sunpetal Grove · Rootbound Crag · Cinder Glade · Flooded Strand · Spara's Headquarters · Sulfur Falls · Windswept Heath · Canopy Vista · Ketria Triome · Misty Rainforest · Prairie Stream · Reliquary Tower
🃏 Recommended cards for The Fantastic Four
The highest-synergy cards in decks for The Fantastic Four, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Mister Fantastic, Reed Richards | 73% | +61% |
| Clever Concealment | 62% | +55% |
| Annie Joins Up | 77% | +50% |
| Invisible Woman, Sue Storm | 55% | +48% |
| Mister Fantastic | 53% | +46% |
| Human Torch, Johnny Storm | 53% | +46% |
| The Thing, Ben Grimm | 53% | +45% |
| Baxter Building | 58% | +45% |
| Arcades, the Strategist | 45% | +43% |
| Overgrown Battlement | 43% | +42% |
| Bolt Bend | 42% | +41% |
| Spark Double | 44% | +39% |
| Human Torch | 46% | +39% |
| Chameleon, Master of Disguise | 41% | +39% |
| First Family | 49% | +36% |
| Terramorph | 40% | +36% |
| Fanatic of Rhonas | 37% | +35% |
| Invisible Woman | 42% | +35% |
| Roaming Throne | 41% | +33% |
| Wall of Omens | 34% | +33% |
| Wall of Blossoms | 34% | +33% |
| The Thing | 39% | +32% |
| Teleportation Circle | 33% | +32% |
| Valeria Richards, Precocious | 46% | +31% |
💰 The best cards for your The Fantastic Four deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Mister Fantastic, Reed Richards
- Annie Joins Up
- Invisible Woman, Sue Storm
- Mister Fantastic
- Human Torch, Johnny Storm
- The Thing, Ben Grimm
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Clever Concealment
- Arcades, the Strategist
- Bolt Bend
- Spark Double
- Teleportation Circle
- Irenicus's Vile Duplication
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Fanatic of Rhonas
- Roaming Throne
- Displacer Kitten
- Sakashima of a Thousand Faces
- Mjölnir, Hammer of Thor
- Thassa, Deep-Dwelling
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with The Fantastic Four
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Underworld Breach + Lotus Petal + Brain Freeze → Infinite self-mill, Near-infinite magecraft triggers, Near-infinite mill
- Underworld Breach + Lion's Eye Diamond + Brain Freeze → Infinite self-mill, Near-infinite colored mana, Near-infinite magecraft triggers, Near-infinite mill, Near-infinite storm count
- Underworld Breach + Lion's Eye Diamond + Wheel of Fortune → Infinite draw triggers, Infinite looting, Infinite looting for opponents, Near-infinite storm count
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Restoration Angel + Felidar Guardian → Infinite creature ETB, Infinite creature LTB
Other commanders
Frequently asked questions
What is The Fantastic Four's color identity?
The Fantastic Four is Ink-Treader (green, red, blue and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does The Fantastic Four come down, and how often does the deck get stuck?
In the average The Fantastic Four deck (the 99 most-included cards per EDHREC, with 37 lands), simulated 4,000 times, the commander comes down on turn 4.0 on average and is on the battlefield before turn 7 in 96 % of games. It misses at least one land drop in the first six turns 20 % of the time and floods 5 %. Deck health: B (71/100).
How many lands should a The Fantastic Four deck run?
Real The Fantastic Four decks run 37 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for The Fantastic Four?
The three highest-synergy cards are Mister Fantastic, Reed Richards, Clever Concealment, Annie Joins Up. This page lists the top 24 with their real inclusion rate in The Fantastic Four decks.
What combos does The Fantastic Four have?
The Fantastic Four has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a The Fantastic Four deck cost?
You can start cheap: Mister Fantastic, Reed Richards, Annie Joins Up, Invisible Woman, Sue Storm are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.