The Vision and Scarlet Witch
Legendary Artifact Creature — Mutant Hero · 2RR
Color identity: Red
The Vision and Scarlet Witch is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Flying
Whenever you cast a spell, add {R} and put a +1/+1 counter on The Vision and Scarlet Witch.
Reference price of the card: €31.96
Average lands in decks for The Vision and Scarlet Witch: 34
SpellslingerBurnStorm+1/+1 CountersAggroChaosComboVoltron
Build your The Vision and Scarlet Witch deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for The Vision and Scarlet Witch 📥 Analyze my deck🎲 How the average The Vision and Scarlet Witch deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (71/100)
- Consistency51
- Speed65
- Interaction48
- Resilience83
- Closing100
See the cards of the average deck · 99 cards, 34 lands (7 nonbasic, 27 Mountain)
Sol Ring · Grapeshot · Ruby Medallion · Electro, Assaulting Battery · Storm-Kiln Artist · Faithless Looting · Jeska's Will · Lightning Bolt · Seething Song · Birgi, God of Storytelling // Harnfel, Horn of Bounty · Hex Magic · Chaos Warp · Pyretic Ritual · Arcane Signet · Runaway Steam-Kin · Big Score · Expedite · Guttersnipe · Overmaster · Thrill of Possibility · Vision of Love · Ashling, Flame Dancer · Mana Geyser · Crash Through · Flashback · Abrade · Deflecting Swat · Desperate Ritual · Hexing Squelcher · Vandalblast · Blasphemous Act · Crimson Wisps · Redirect Lightning · Coruscation Mage · Firebrand Archer · Past in Flames · Urabrask // The Great Work · Wanda's Vision · Unexpected Windfall · Renegade Tactics · Swiftfoot Boots · The Scarlet Witch · Longshot, Rebel Bowman · Untimely Malfunction · Demand Answers · Gamble · Pyroblast · The Vision · Impolite Entrance · Valakut Awakening // Valakut Stoneforge · Warlord's Fury · Artist's Talent · The Fire Crystal · Underworld Breach · Wiccan, Young Avenger · Might of the Meek · Reckless Impulse · Ancestral Anger · Grinning Ignus · Lightning Greaves · Bolt Bend · Kessig Flamebreather · Wrenn's Resolve · Return the Favor · Rite of Flame · Valakut, the Molten Pinnacle · Fire Nation Palace · Rogue's Passage · War Room · Nykthos, Shrine to Nyx · Arena of Glory · Reliquary Tower
🃏 Recommended cards for The Vision and Scarlet Witch
The highest-synergy cards in decks for The Vision and Scarlet Witch, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Grapeshot | 78% | +69% |
| Electro, Assaulting Battery | 76% | +66% |
| Hex Magic | 63% | +57% |
| Storm-Kiln Artist | 72% | +55% |
| Overmaster | 56% | +52% |
| Birgi, God of Storytelling | 63% | +51% |
| Vision of Love | 56% | +51% |
| Expedite | 58% | +47% |
| Ashling, Flame Dancer | 53% | +46% |
| Crash Through | 52% | +46% |
| Pyretic Ritual | 61% | +46% |
| Guttersnipe | 57% | +43% |
| Flashback | 52% | +43% |
| Wanda's Vision | 44% | +42% |
| Runaway Steam-Kin | 59% | +42% |
| The Scarlet Witch | 41% | +39% |
| Urabrask | 44% | +38% |
| Crimson Wisps | 45% | +38% |
| Coruscation Mage | 44% | +37% |
| Desperate Ritual | 50% | +37% |
| The Vision | 38% | +37% |
| Past in Flames | 44% | +37% |
| Longshot, Rebel Bowman | 40% | +36% |
| Firebrand Archer | 44% | +35% |
💰 The best cards for your The Vision and Scarlet Witch deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Grapeshot
- Hex Magic
- Storm-Kiln Artist
- Overmaster
- Vision of Love
- Expedite
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Electro, Assaulting Battery
- Ashling, Flame Dancer
- Pyretic Ritual
- Flashback
- Wanda's Vision
- Seething Song
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Longshot, Rebel Bowman
- Jeska's Will
- Hexing Squelcher
- Redirect Lightning
- Aetherflux Reservoir
- Thor, God of Thunder
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with The Vision and Scarlet Witch
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Underworld Breach + Lion's Eye Diamond + Wheel of Fortune → Infinite draw triggers, Infinite looting, Infinite looting for opponents, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Dualcaster Mage + Molten Duplication → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers, Infinite death triggers, Infinite creature tokens with haste, Infinite magecraft triggers
- Underworld Breach + Grinding Station → Infinite self-mill, Near-infinite storm count, Near-infinite mana among colors of legendary creatures and planeswalkers you control
- Reiterate + Jeska's Will → Infinite magecraft triggers, Infinite red mana, Infinite storm count, Exile your library with the ability to play the exiled cards until end of turn
Other commanders
Frequently asked questions
What is The Vision and Scarlet Witch's color identity?
The Vision and Scarlet Witch is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does The Vision and Scarlet Witch come down, and how often does the deck get stuck?
In the average The Vision and Scarlet Witch deck (the 99 most-included cards per EDHREC, with 34 lands), simulated 4,000 times, the commander comes down on turn 3.7 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 7 % of the time and floods 19 %. Deck health: B (71/100).
How many lands should a The Vision and Scarlet Witch deck run?
Real The Vision and Scarlet Witch decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for The Vision and Scarlet Witch?
The three highest-synergy cards are Grapeshot, Electro, Assaulting Battery, Hex Magic. This page lists the top 24 with their real inclusion rate in The Vision and Scarlet Witch decks.
What combos does The Vision and Scarlet Witch have?
The Vision and Scarlet Witch has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a The Vision and Scarlet Witch deck cost?
You can start cheap: Grapeshot, Hex Magic, Storm-Kiln Artist are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.