The Vision
Legendary Artifact Creature — Robot Hero · 4
Color identity: Colorless
The Vision is colorless: its deck can only run colorless cards (artifacts, Eldrazi and colorless lands).
Rules text:
Flying, vigilance
Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —
• Solar Beam — The Vision gains double strike until end of turn.
• Density Control — The Vision gains indestructible until end of turn.
• Technopathy — Draw a card.
Reference price of the card: €0.72
Average lands in decks for The Vision: 37
ArtifactsVoltronEquipmentAggroHistoricRampControlModified Creatures
Build your The Vision deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for The Vision 📥 Analyze my deck🎲 How the average The Vision deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (77/100)
- Consistency70
- Speed57
- Interaction77
- Resilience81
- Closing97
See the cards of the average deck · 99 cards, 37 lands (27 nonbasic, 10 Wastes)
Sol Ring · Null Elemental Blast · All Is Dust · Liberator, Urza's Battlethopter · Forsaken Monument · Shimmer Myr · Warping Wail · Foundry Inspector · Mind Stone · Mystic Forge · Swiftfoot Boots · Thran Dynamo · Eldritch Immunity · Thought Vessel · Commander's Plate · Glaring Fleshraker · Adaptive Omnitool · Ugin, the Ineffable · Skittering Cicada · Kozilek's Command · Cloud Key · Echoes of Eternity · Excalibur, Sword of Eden · Everflowing Chalice · Ultima, Origin of Oblivion · Vedalken Orrery · Palladium Myr · Buster Sword · Spatial Contortion · Basilisk Collar · Jhoira's Familiar · Nettlecyst · Shadowspear · Unwinding Clock · Champion's Helm · Mithril Coat · Eldrazi Confluence · Blackblade Reforged · Chimil, the Inner Sun · Zuko's Exile · Hedron Archive · Arc Reactor · Ugin, Eye of the Storms · Selective Obliteration · Silver Shroud Costume · Eldrazi Conscription · Lightning Greaves · Vibranium Strike Gauntlets · Worn Powerstone · Hammer of Nazahn · Sword of Feast and Famine · Manifold Key · The Aetherspark · Liquimetal Torque · Solemn Simulacrum · Brass Squire · Mask of Memory · Sword of Fire and Ice · Expedition Map · Loxodon Warhammer · Silent Arbiter · Wandering Archaic // Explore the Vastlands · Urza's Mine · Urza's Power Plant · Urza's Tower · Rogue's Passage · Shrine of the Forsaken Gods · Buried Ruin · War Room · Reliquary Tower · Darksteel Citadel · Inventors' Fair · Urza's Cave · Urza's Workshop · Zhalfirin Void · Urza's Saga · Scavenger Grounds · Emergence Zone · Muraganda Raceway · Temple of the False God · Command Beacon · Thespian's Stage · Witch's Clinic · Bonders' Enclave · Arcane Lighthouse · Ancient Tomb · Adventurer's Inn · Blast Zone · The Mycosynth Gardens
🃏 Recommended cards for The Vision
The highest-synergy cards in decks for The Vision, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Adaptive Omnitool | 65% | +59% |
| Shimmer Myr | 78% | +56% |
| Vedalken Orrery | 55% | +50% |
| Buster Sword | 52% | +48% |
| Champion's Helm | 49% | +46% |
| Excalibur, Sword of Eden | 57% | +46% |
| Basilisk Collar | 51% | +44% |
| Shadowspear | 50% | +42% |
| Mithril Coat | 48% | +41% |
| Blackblade Reforged | 45% | +41% |
| Silver Shroud Costume | 41% | +39% |
| Nettlecyst | 50% | +39% |
| Vibranium Strike Gauntlets | 40% | +38% |
| Hammer of Nazahn | 39% | +37% |
| Swiftfoot Boots | 72% | +36% |
| Sword of Feast and Famine | 39% | +35% |
| Emergence Zone | 45% | +35% |
| Brass Squire | 36% | +34% |
| Spatial Contortion | 52% | +34% |
| Commander's Plate | 68% | +34% |
| Liberator, Urza's Battlethopter | 80% | +33% |
| Sword of Fire and Ice | 36% | +33% |
| Loxodon Warhammer | 35% | +32% |
| Mask of Memory | 36% | +32% |
💰 The best cards for your The Vision deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Adaptive Omnitool
- Shimmer Myr
- Champion's Helm
- Blackblade Reforged
- Nettlecyst
- Vibranium Strike Gauntlets
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Vedalken Orrery
- Basilisk Collar
- Silver Shroud Costume
- Hammer of Nazahn
- Emergence Zone
- Liberator, Urza's Battlethopter
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Buster Sword
- Excalibur, Sword of Eden
- Shadowspear
- Mithril Coat
- Sword of Feast and Famine
- Commander's Plate
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with The Vision
- Basalt Monolith + Forsaken Monument → Infinite colorless mana
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Rings of Brighthearth + Basalt Monolith → Infinite colorless mana
- Sensei's Divining Top + Mystic Forge + Cloud Key → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Scrap Trawler + Myr Retriever + Krark-Clan Ironworks + Foundry Inspector → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite creature ETB, Infinite creature LTB, Infinite colorless mana, Infinite death triggers, Infinite creature sacrifice triggers, Infinite storm count
- Sensei's Divining Top + Glaring Fleshraker + Mystic Forge → Infinite card draw, Infinite draw triggers, Near-infinite storm count, Near-infinite damage, Near-infinite creature ETB, Near-infinite creature LTB, Near-infinite death triggers, Near-infinite creature sacrifice triggers
Other commanders
Frequently asked questions
What is The Vision's color identity?
The Vision is colorless: its deck can only run colorless cards (artifacts, Eldrazi and colorless lands). Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does The Vision come down, and how often does the deck get stuck?
In the average The Vision deck (the 99 cards most played with it, with 37 lands), simulated 4,000 times, the commander comes down on turn 3.2 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 11 % of the time and floods 13 %. Deck health: B+ (77/100).
How many lands should a The Vision deck run?
Real The Vision decks run 37 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for The Vision?
The three highest-synergy cards are Adaptive Omnitool, Shimmer Myr, Vedalken Orrery. This page lists the top 24 with their real inclusion rate in The Vision decks.
What combos does The Vision have?
The Vision has 6 known combos. The most popular one is Basalt Monolith + Forsaken Monument. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a The Vision deck cost?
You can start cheap: Adaptive Omnitool, Shimmer Myr, Champion's Helm are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.