Wiccan, Rising Magician
Legendary Creature — Mutant Warlock Hero · 4U
Color identity: Blue
Wiccan, Rising Magician is blue: its deck can only run cards of that color plus colorless ones.
Rules text:
Flying
Whenever you cast a noncreature spell, exile another target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Reference price of the card: €0.12
Average lands in decks for Wiccan, Rising Magician: 34
BlinkControlSpellslingerArtifactsBounce+1/+1 CountersCard DrawCombo
Build your Wiccan, Rising Magician deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Wiccan, Rising Magician 📥 Analyze my deck🎲 How the average Wiccan, Rising Magician deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: A (82/100)
- Consistency75
- Speed45
- Interaction100
- Resilience94
- Closing100
See the cards of the average deck · 99 cards, 34 lands (7 nonbasic, 27 Island)
Arcane Signet · Sol Ring · Archaeomancer · Opt · Counterspell · Sapphire Medallion · Aether Channeler · Peregrine Drake · Cryogen Relic · Brainstorm · Frantic Search · Mulldrifter · High Tide · Solemn Simulacrum · Ghostly Flicker · Snap · Variable Chaser // Arc of Fortune · Preordain · Thought Vessel · Consider · Ponder · Pongify · Starfield Vocalist · Dour Port-Mage · Mind Stone · An Offer You Can't Refuse · Negate · Bender's Waterskin · Displacer Kitten · Arcane Denial · Panharmonicon · Reality Shift · Rapid Hybridization · Swan Song · Cloud of Faeries · Essence Flux · Fellwar Stone · Skycoach Conductor // All Aboard · Agent of Treachery · Anticausal Vestige · Coveted Jewel · Scourge of Fleets · Archmage Emeritus · Hullbreaker Horror · Propaganda · Aetherize · Mystic Remora · Emeritus of Ideation // Ancestral Recall · Sky Diamond · Reality Acid · Teferi's Time Twist · Venser, Shaper Savant · Lightning Greaves · Slip Out the Back · Cyclonic Rift · Displace · Spellseeker · Gitaxian Probe · Sink into Stupor // Soporific Springs · Windfall · Circuit Mender · H.E.R.B.I.E. Scout Unit · Meteor Golem · Rhystic Study · Conjurer's Closet · Mystic Sanctuary · Reliquary Tower · Otawara, Soaring City · Myriad Landscape · Nykthos, Shrine to Nyx · Castle Vantress · Academy Ruins
🃏 Recommended cards for Wiccan, Rising Magician
The highest-synergy cards in decks for Wiccan, Rising Magician, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Aether Channeler | 61% | +56% |
| Archaeomancer | 70% | +56% |
| Cryogen Relic | 59% | +55% |
| Peregrine Drake | 61% | +53% |
| Variable Chaser | 50% | +50% |
| Mulldrifter | 54% | +47% |
| Starfield Vocalist | 47% | +44% |
| Dour Port-Mage | 46% | +43% |
| Ghostly Flicker | 52% | +40% |
| Opt | 65% | +40% |
| Panharmonicon | 40% | +36% |
| Skycoach Conductor | 36% | +34% |
| Anticausal Vestige | 34% | +33% |
| Solemn Simulacrum | 53% | +33% |
| Cloud of Faeries | 36% | +33% |
| Consider | 47% | +32% |
| Snap | 51% | +32% |
| Agent of Treachery | 35% | +31% |
| Displacer Kitten | 41% | +31% |
| Coveted Jewel | 34% | +30% |
| Bender's Waterskin | 41% | +29% |
| Reality Acid | 28% | +28% |
| Essence Flux | 36% | +27% |
| Preordain | 49% | +26% |
💰 The best cards for your Wiccan, Rising Magician deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Aether Channeler
- Archaeomancer
- Cryogen Relic
- Peregrine Drake
- Mulldrifter
- Starfield Vocalist
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Dour Port-Mage
- Panharmonicon
- Snap
- Agent of Treachery
- Slip Out the Back
- Conjurer's Closet
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Displacer Kitten
- Spellseeker
- Sundial of the Infinite
- Astral Dragon
- Thassa, Deep-Dwelling
- Gilded Drake
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Wiccan, Rising Magician
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Hullbreaker Horror + Mox Amber → Infinite creature ETB, Infinite creature LTB, Infinite colored mana, Infinite storm count
- Peregrine Drake + Deadeye Navigator → Infinite blinking, Infinite creature ETB, Infinite creature LTB, Infinite mana lands you control can produce
- Ghostly Flicker + Peregrine Drake + Archaeomancer → Infinite blinking, Infinite creature ETB, Infinite landfall triggers, Infinite creature LTB, Infinite magecraft triggers, Infinite mana lands you control can produce, Infinite storm count, Infinite untap of lands you control
Other commanders
Frequently asked questions
What is Wiccan, Rising Magician's color identity?
Wiccan, Rising Magician is blue: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Wiccan, Rising Magician come down, and how often does the deck get stuck?
In the average Wiccan, Rising Magician deck (the 99 most-included cards per EDHREC, with 34 lands), simulated 4,000 times, the commander comes down on turn 4.8 on average and is on the battlefield before turn 7 in 97 % of games. It misses at least one land drop in the first six turns 28 % of the time and floods 7 %. Deck health: A (82/100).
How many lands should a Wiccan, Rising Magician deck run?
Real Wiccan, Rising Magician decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Wiccan, Rising Magician?
The three highest-synergy cards are Aether Channeler, Archaeomancer, Cryogen Relic. This page lists the top 24 with their real inclusion rate in Wiccan, Rising Magician decks.
What combos does Wiccan, Rising Magician have?
Wiccan, Rising Magician has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Wiccan, Rising Magician deck cost?
You can start cheap: Aether Channeler, Archaeomancer, Cryogen Relic are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.