Atraxa, Grand Unifier
Legendary Creature — Phyrexian Angel · 3GWUB
Color identity: Black · Green · Blue · White · Witch-Maw
Atraxa, Grand Unifier is Witch-Maw (black, green, blue and white): its deck can only run cards of those colors plus colorless ones.
Rules text:
Flying, vigilance, deathtouch, lifelink
When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)
Reference price of the card: €19.40
Average lands in decks for Atraxa, Grand Unifier: 35
BlinkComboInfectMidrangeControlPhyrexiansGood StuffRamp
Build your Atraxa, Grand Unifier deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Atraxa, Grand Unifier 📥 Analyze my deck🎲 How the average Atraxa, Grand Unifier deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (81/100)
- Consistency47
- Speed63
- Interaction100
- Resilience87
- Closing100
See the cards of the average deck · 99 cards, 35 lands (25 nonbasic, 3 Plains, 3 Island, 1 Swamp, 3 Forest)
Sol Ring · Arcane Signet · Swords to Plowshares · Birds of Paradise · Displacer Kitten · Ephemerate · Farseek · Fellwar Stone · Eternal Witness · Smothering Tithe · Rhystic Study · Elesh Norn, Mother of Machines · An Offer You Can't Refuse · Delighted Halfling · Demonic Tutor · Nature's Lore · Path to Exile · Counterspell · Dark Ritual · Cultivate · Chromatic Lantern · Cyclonic Rift · Esper Sentinel · Mystic Remora · Noble Hierarch · Panharmonicon · Soulherder · Swan Song · Teferi, Time Raveler · Teleportation Circle · Thought Vessel · Three Visits · Vampiric Tutor · Baleful Strix · Cloudshift · Enlightened Tutor · Phyrexian Metamorph · Bloom Tender · Ghostly Flicker · Grand Abolisher · Lotho, Corrupt Shirriff · Mana Drain · Thassa's Oracle · The One Ring · Assassin's Trophy · Culling Ritual · Food Chain · Force of Will · Lotus Petal · Peregrine Drake · Yarok, the Desecrated · Coiling Oracle · Mana Vault · Orcish Bowmasters · Deathrite Shaman · Force of Negation · Rampant Growth · Silence · Thassa, Deep-Dwelling · The Eternal Wanderer · Chrome Mox · Conjurer's Closet · Eerie Interlude · Kodama's Reach · Command Tower · Exotic Orchard · Breeding Pool · Watery Grave · Hallowed Fountain · Windswept Heath · Flooded Strand · Polluted Delta · Overgrown Tomb · Temple Garden · Misty Rainforest · Godless Shrine · Marsh Flats · Verdant Catacombs · Reliquary Tower · City of Brass · Boseiju, Who Endures · Spara's Headquarters · Mana Confluence · Zagoth Triome · Indatha Triome · Otawara, Soaring City · Raffine's Tower · Ancient Tomb · Bayou
🃏 Recommended cards for Atraxa, Grand Unifier
The highest-synergy cards in decks for Atraxa, Grand Unifier, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Ephemerate | 46% | +35% |
| Displacer Kitten | 46% | +33% |
| Elesh Norn, Mother of Machines | 38% | +26% |
| Soulherder | 31% | +24% |
| Panharmonicon | 31% | +23% |
| Eternal Witness | 41% | +23% |
| Teleportation Circle | 29% | +22% |
| Cloudshift | 27% | +21% |
| Ghostly Flicker | 26% | +20% |
| Baleful Strix | 27% | +20% |
| Thought Vessel | 29% | +19% |
| Food Chain | 24% | +18% |
| Yarok, the Desecrated | 24% | +18% |
| Peregrine Drake | 24% | +18% |
| Dark Ritual | 34% | +18% |
| Coiling Oracle | 23% | +18% |
| Phyrexian Metamorph | 27% | +17% |
| Thassa, Deep-Dwelling | 22% | +17% |
| Reliquary Tower | 42% | +16% |
| Eerie Interlude | 21% | +16% |
| Conjurer's Closet | 21% | +16% |
| Momentary Blink | 18% | +14% |
| Teferi, Time Raveler | 29% | +14% |
| Touch the Spirit Realm | 19% | +14% |
💰 The best cards for your Atraxa, Grand Unifier deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Soulherder
- Eternal Witness
- Cloudshift
- Ghostly Flicker
- Baleful Strix
- Thought Vessel
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Ephemerate
- Panharmonicon
- Teleportation Circle
- Phyrexian Metamorph
- Eerie Interlude
- Conjurer's Closet
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Displacer Kitten
- Elesh Norn, Mother of Machines
- Food Chain
- Thassa, Deep-Dwelling
- Delighted Halfling
- Cavern of Souls
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Atraxa, Grand Unifier
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Demonic Consultation + Thassa's Oracle → Exile your library, Win the game
- Tainted Pact + Thassa's Oracle → Win the game
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Restoration Angel + Felidar Guardian → Infinite creature ETB, Infinite creature LTB
- Kinnan, Bonder Prodigy + Basalt Monolith → Infinite colorless mana
Other commanders
Frequently asked questions
What is Atraxa, Grand Unifier's color identity?
Atraxa, Grand Unifier is Witch-Maw (black, green, blue and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Atraxa, Grand Unifier come down, and how often does the deck get stuck?
In the average Atraxa, Grand Unifier deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 5.6 on average and is on the battlefield before turn 7 in 88 % of games. It misses at least one land drop in the first six turns 12 % of the time and floods 27 %. Deck health: B+ (81/100).
How many lands should a Atraxa, Grand Unifier deck run?
Real Atraxa, Grand Unifier decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Atraxa, Grand Unifier?
The three highest-synergy cards are Ephemerate, Displacer Kitten, Elesh Norn, Mother of Machines. This page lists the top 24 with their real inclusion rate in Atraxa, Grand Unifier decks.
What combos does Atraxa, Grand Unifier have?
Atraxa, Grand Unifier has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Atraxa, Grand Unifier deck cost?
You can start cheap: Soulherder, Eternal Witness, Cloudshift are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.