Eshki, Temur's Roar
Legendary Creature — Human Warrior · GUR
Color identity: Green · Red · Blue · Temur
Eshki, Temur's Roar is Temur (green, red and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Whenever you cast a creature spell, put a +1/+1 counter on Eshki. If that spell's power is 4 or greater, draw a card. If that spell's power is 6 or greater, Eshki deals damage equal to Eshki's power to each opponent.
Reference price of the card: €0.82
Comes in the precon Temur Roar
Average lands in decks for Eshki, Temur's Roar: 36
Burn+1/+1 CountersAggroRampStompyMidrangePower MattersDragons
Build your Eshki, Temur's Roar deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Eshki, Temur's Roar 📥 Analyze my deck🎲 How the average Eshki, Temur's Roar deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (76/100)
- Consistency95
- Speed71
- Interaction53
- Resilience83
- Closing77
See the cards of the average deck · 99 cards, 36 lands (26 nonbasic, 2 Island, 2 Mountain, 6 Forest)
Temur Battlecrier · Temur Ascendancy · Sol Ring · Goreclaw, Terror of Qal Sisma · Garruk's Uprising · Arcane Signet · Ghalta, Primal Hunger · Arixmethes, Slumbering Isle · Uro, Titan of Nature's Wrath · Outcaster Trailblazer · Birds of Paradise · Fanatic of Rhonas · Farseek · Maelstrom Wanderer · Dreamtide Whale · Beast Within · Selvala, Heart of the Wilds · Thundermane Dragon · Gwenna, Eyes of Gaea · Blasphemous Act · Apex Devastator · Elemental Bond · Heroic Intervention · Anzrag, the Quake-Mole · Topiary Stomper · Rhythm of the Wild · Chandra's Incinerator · Stubborn Denial · Llanowar Elves · Surrak Dragonclaw · Xenagos, God of Revels · Nature's Lore · Slumbering Trudge · Terror of the Peaks · Animar, Soul of Elements · Chaos Warp · Anticausal Vestige · Defiler of Vigor · Herd Heirloom · Overlord of the Hauntwoods · Elvish Mystic · Kodama's Reach · Lightning Greaves · Rapid Hybridization · The Great Henge · Bristlebane Battler · Delighted Halfling · Etali, Primal Conqueror // Etali, Primal Sickness · Hammerhead Tyrant · Ilysian Caryatid · Bloom Tender · Monstrous Vortex · Wistfulness · Cultivate · Etali, Primal Storm · Three Visits · An Offer You Can't Refuse · Vaultborn Tyrant · Become the Avalanche · Counterspell · Frostcliff Siege · Starwinder · The Foretold Soldier · Command Tower · Exotic Orchard · Hinterland Harbor · Rootbound Crag · Sulfur Falls · Stomping Ground · Breeding Pool · Frontier Bivouac · Yavimaya Coast · Rockfall Vale · Karplusan Forest · Shivan Reef · Steam Vents · Cinder Glade · Ketria Triome · Mosswort Bridge · Rejuvenating Springs · Spire Garden · Wooded Foothills · Misty Rainforest · Dreamroot Cascade · Scalding Tarn · Training Center · Flooded Grove · Bountiful Landscape · Reliquary Tower
🃏 Recommended cards for Eshki, Temur's Roar
The highest-synergy cards in decks for Eshki, Temur's Roar, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Goreclaw, Terror of Qal Sisma | 75% | +69% |
| Temur Battlecrier | 83% | +64% |
| Ghalta, Primal Hunger | 64% | +58% |
| Arixmethes, Slumbering Isle | 61% | +57% |
| Uro, Titan of Nature's Wrath | 60% | +55% |
| Outcaster Trailblazer | 57% | +53% |
| Dreamtide Whale | 53% | +50% |
| Temur Ascendancy | 79% | +50% |
| Garruk's Uprising | 73% | +45% |
| Gwenna, Eyes of Gaea | 50% | +44% |
| Maelstrom Wanderer | 54% | +44% |
| Fanatic of Rhonas | 54% | +44% |
| Selvala, Heart of the Wilds | 52% | +43% |
| Thundermane Dragon | 52% | +42% |
| Anzrag, the Quake-Mole | 43% | +40% |
| Topiary Stomper | 43% | +40% |
| Chandra's Incinerator | 41% | +39% |
| Slumbering Trudge | 39% | +37% |
| Apex Devastator | 45% | +36% |
| Xenagos, God of Revels | 40% | +35% |
| Stubborn Denial | 41% | +34% |
| Surrak Dragonclaw | 40% | +34% |
| Elemental Bond | 45% | +33% |
| Defiler of Vigor | 35% | +33% |
💰 The best cards for your Eshki, Temur's Roar deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Goreclaw, Terror of Qal Sisma
- Temur Battlecrier
- Ghalta, Primal Hunger
- Arixmethes, Slumbering Isle
- Outcaster Trailblazer
- Garruk's Uprising
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Uro, Titan of Nature's Wrath
- Dreamtide Whale
- Temur Ascendancy
- Gwenna, Eyes of Gaea
- Selvala, Heart of the Wilds
- Anzrag, the Quake-Mole
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Fanatic of Rhonas
- Animar, Soul of Elements
- Vaultborn Tyrant
- Terror of the Peaks
- The Great Henge
- Bloom Tender
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Eshki, Temur's Roar
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Hullbreaker Horror + Mox Amber → Infinite creature ETB, Infinite creature LTB, Infinite colored mana, Infinite storm count
- Peregrine Drake + Deadeye Navigator → Infinite blinking, Infinite creature ETB, Infinite creature LTB, Infinite mana lands you control can produce
- Tidespout Tyrant + Sol Ring → Infinite colorless mana, Infinite storm count
- Squee, the Immortal + Food Chain → Infinite colored mana that can only be spent to cast creature spells, Infinite creature ETB, Infinite creature LTB, Infinite storm count
Other commanders
Frequently asked questions
What is Eshki, Temur's Roar's color identity?
Eshki, Temur's Roar is Temur (green, red and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Eshki, Temur's Roar come down, and how often does the deck get stuck?
In the average Eshki, Temur's Roar deck (the 99 cards most played with it, with 36 lands), simulated 4,000 times, the commander comes down on turn 3.1 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 10 % of the time and floods 2 %. Deck health: B+ (76/100).
How many lands should a Eshki, Temur's Roar deck run?
Real Eshki, Temur's Roar decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Eshki, Temur's Roar?
The three highest-synergy cards are Goreclaw, Terror of Qal Sisma, Temur Battlecrier, Ghalta, Primal Hunger. This page lists the top 24 with their real inclusion rate in Eshki, Temur's Roar decks.
What combos does Eshki, Temur's Roar have?
Eshki, Temur's Roar has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Eshki, Temur's Roar deck cost?
You can start cheap: Goreclaw, Terror of Qal Sisma, Temur Battlecrier, Ghalta, Primal Hunger are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.