Heliod, God of the Sun
Legendary Enchantment Creature — God · 3W
Color identity: White
Heliod, God of the Sun is white: its deck can only run cards of that color plus colorless ones.
Rules text:
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
{2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
Reference price of the card: €2.12
Comes in the precon Enduring Enchantments
Average lands in decks for Heliod, God of the Sun: 36
EnchantressControlStaxTokensDevotionLifegainClericsHatebears
Build your Heliod, God of the Sun deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Heliod, God of the Sun 📥 Analyze my deck🎲 How the average Heliod, God of the Sun deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (79/100)
- Consistency71
- Speed55
- Interaction86
- Resilience85
- Closing99
See the cards of the average deck · 99 cards, 36 lands (6 nonbasic, 30 Plains)
Sol Ring · Swords to Plowshares · Ghostly Prison · Path to Exile · Teyo, Geometric Tactician · Wedding Ring · Windborn Muse · Generous Gift · Pearl Medallion · Archon of Sun's Grace · Sphere of Safety · Tocasia's Welcome · Wrath of God · Land Tax · Arcane Signet · Darksteel Mutation · Blind Obedience · Grasp of Fate · Mangara, the Diplomat · Elspeth, Sun's Champion · Rule of Law · Enlightened Tutor · Spear of Heliod · Austere Command · Sun Titan · Divine Visitation · Weathered Wayfarer · Skybind · Felidar Retreat · Idyllic Tutor · Witch Enchanter // Witch-Blessed Meadow · Enduring Innocence · Esper Sentinel · Claim Jumper · Endless Atlas · Farewell · Heliod's Intervention · Mind Stone · Sevinne's Reclamation · Vanquish the Horde · Authority of the Consuls · Knight of the White Orchid · Sigil of the Empty Throne · Smothering Tithe · Teferi's Protection · Trouble in Pairs · Welcoming Vampire · Grand Abolisher · Skullclamp · Daxos, Blessed by the Sun · Ondu Inversion // Ondu Skyruins · Archaeomancer's Map · Elesh Norn, Grand Cenobite · Lapse of Certainty · Loran of the Third Path · Crackdown · Razorgrass Ambush // Razorgrass Field · Stroke of Midnight · Archivist of Oghma · Aura of Silence · Court of Grace · Gilded Lotus · Reprieve · Nykthos, Shrine to Nyx · Emeria, the Sky Ruin · Hall of Heliod's Generosity · War Room · Myriad Landscape · Castle Ardenvale
🃏 Recommended cards for Heliod, God of the Sun
The highest-synergy cards in decks for Heliod, God of the Sun, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Archon of Sun's Grace | 46% | +43% |
| Sphere of Safety | 46% | +42% |
| Rule of Law | 39% | +35% |
| Grasp of Fate | 42% | +35% |
| Skybind | 34% | +34% |
| Spear of Heliod | 37% | +34% |
| Ghostly Prison | 53% | +32% |
| Blind Obedience | 42% | +32% |
| Wrath of God | 46% | +32% |
| Tocasia's Welcome | 46% | +31% |
| Elspeth, Sun's Champion | 39% | +29% |
| Divine Visitation | 35% | +29% |
| Sigil of the Empty Throne | 29% | +26% |
| Darksteel Mutation | 43% | +26% |
| Felidar Retreat | 33% | +25% |
| Hall of Heliod's Generosity | 37% | +25% |
| Idyllic Tutor | 32% | +24% |
| Endless Atlas | 30% | +24% |
| Mangara, the Diplomat | 42% | +23% |
| Weathered Wayfarer | 35% | +22% |
| Heliod's Intervention | 30% | +22% |
| Crackdown | 23% | +21% |
| Claim Jumper | 30% | +21% |
| Lapse of Certainty | 24% | +21% |
💰 The best cards for your Heliod, God of the Sun deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Archon of Sun's Grace
- Rule of Law
- Grasp of Fate
- Skybind
- Spear of Heliod
- Wrath of God
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Sphere of Safety
- Ghostly Prison
- Blind Obedience
- Hall of Heliod's Generosity
- Idyllic Tutor
- Endless Horizons
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Serra's Sanctum
- Starfield of Nyx
- Trouble in Pairs
- Enlightened Tutor
- Replenish
- Greater Auramancy
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Heliod, God of the Sun
- Heliod, Sun-Crowned + Walking Ballista → Infinite damage, Infinite lifegain, Infinite lifegain triggers
- Ondu Spiritdancer + Secret Arcade // Dusty Parlor → Infinite creature ETB, Infinite creature tokens
- Approach of the Second Sun + Reprieve → Win the game
- Secret Arcade // Dusty Parlor + Ghostly Dancers → Infinite creature ETB, Infinite creature tokens, Draw the game
- Anti-Venom, Horrifying Healer + Pariah → Lock, Prevent all damage that would be dealt to you
- Stuffy Doll + Pariah's Shield → Draw the game
Other commanders
Frequently asked questions
What is Heliod, God of the Sun's color identity?
Heliod, God of the Sun is white: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Heliod, God of the Sun come down, and how often does the deck get stuck?
In the average Heliod, God of the Sun deck (the 99 most-included cards per EDHREC, with 36 lands), simulated 4,000 times, the commander comes down on turn 3.8 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 31 % of the time and floods 10 %. Deck health: B+ (79/100).
How many lands should a Heliod, God of the Sun deck run?
Real Heliod, God of the Sun decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Heliod, God of the Sun?
The three highest-synergy cards are Archon of Sun's Grace, Sphere of Safety, Rule of Law. This page lists the top 24 with their real inclusion rate in Heliod, God of the Sun decks.
What combos does Heliod, God of the Sun have?
Heliod, God of the Sun has 6 known combos. The most popular one is Heliod, Sun-Crowned + Walking Ballista. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Heliod, God of the Sun deck cost?
You can start cheap: Archon of Sun's Grace, Rule of Law, Grasp of Fate are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.