EDH Optimizer

Heliod, God of the Sun

Card: Heliod, God of the Sun

Legendary Enchantment Creature — God · 3W

Color identity: White

Heliod, God of the Sun is white: its deck can only run cards of that color plus colorless ones.

Rules text:
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
{2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.

Reference price of the card: €2.12

Comes in the precon Enduring Enchantments

Average lands in decks for Heliod, God of the Sun: 36

EnchantressControlStaxTokensDevotionLifegainClericsHatebears

Build your Heliod, God of the Sun deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Heliod, God of the Sun 📥 Analyze my deck

🎲 How the average Heliod, God of the Sun deck starts over 4,000 games

The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

3.8average turn the commander comes down
100 %of games have it on the battlefield before turn 7
31 %of games miss at least one land drop in the first six turns (mana screw)
10 %of games flood (three or more turns with nothing to cast)
100 %of games close out the table before turn 12
9median closing turn

Deck health of the average list: B+ (79/100)

See the cards of the average deck · 99 cards, 36 lands (6 nonbasic, 30 Plains)

Sol Ring · Swords to Plowshares · Ghostly Prison · Path to Exile · Teyo, Geometric Tactician · Wedding Ring · Windborn Muse · Generous Gift · Pearl Medallion · Archon of Sun's Grace · Sphere of Safety · Tocasia's Welcome · Wrath of God · Land Tax · Arcane Signet · Darksteel Mutation · Blind Obedience · Grasp of Fate · Mangara, the Diplomat · Elspeth, Sun's Champion · Rule of Law · Enlightened Tutor · Spear of Heliod · Austere Command · Sun Titan · Divine Visitation · Weathered Wayfarer · Skybind · Felidar Retreat · Idyllic Tutor · Witch Enchanter // Witch-Blessed Meadow · Enduring Innocence · Esper Sentinel · Claim Jumper · Endless Atlas · Farewell · Heliod's Intervention · Mind Stone · Sevinne's Reclamation · Vanquish the Horde · Authority of the Consuls · Knight of the White Orchid · Sigil of the Empty Throne · Smothering Tithe · Teferi's Protection · Trouble in Pairs · Welcoming Vampire · Grand Abolisher · Skullclamp · Daxos, Blessed by the Sun · Ondu Inversion // Ondu Skyruins · Archaeomancer's Map · Elesh Norn, Grand Cenobite · Lapse of Certainty · Loran of the Third Path · Crackdown · Razorgrass Ambush // Razorgrass Field · Stroke of Midnight · Archivist of Oghma · Aura of Silence · Court of Grace · Gilded Lotus · Reprieve · Nykthos, Shrine to Nyx · Emeria, the Sky Ruin · Hall of Heliod's Generosity · War Room · Myriad Landscape · Castle Ardenvale

🃏 Recommended cards for Heliod, God of the Sun

The highest-synergy cards in decks for Heliod, God of the Sun, with their inclusion rate.

CardInclusionSynergy
Archon of Sun's Grace 46% +43%
Sphere of Safety 46% +42%
Rule of Law 39% +35%
Grasp of Fate 42% +35%
Skybind 34% +34%
Spear of Heliod 37% +34%
Ghostly Prison 53% +32%
Blind Obedience 42% +32%
Wrath of God 46% +32%
Tocasia's Welcome 46% +31%
Elspeth, Sun's Champion 39% +29%
Divine Visitation 35% +29%
Sigil of the Empty Throne 29% +26%
Darksteel Mutation 43% +26%
Felidar Retreat 33% +25%
Hall of Heliod's Generosity 37% +25%
Idyllic Tutor 32% +24%
Endless Atlas 30% +24%
Mangara, the Diplomat 42% +23%
Weathered Wayfarer 35% +22%
Heliod's Intervention 30% +22%
Crackdown 23% +21%
Claim Jumper 30% +21%
Lapse of Certainty 24% +21%

💰 The best cards for your Heliod, God of the Sun deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Archon of Sun's Grace€0.35 · 46% inclusion
  • Rule of Law€0.29 · 39% inclusion
  • Grasp of Fate€0.24 · 42% inclusion
  • Skybind€0.65 · 34% inclusion
  • Spear of Heliod€0.78 · 37% inclusion
  • Wrath of God€0.02 · 46% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Sphere of Safety€3.57 · 46% inclusion
  • Ghostly Prison€3.81 · 53% inclusion
  • Blind Obedience€3.59 · 42% inclusion
  • Hall of Heliod's Generosity€9.76 · 37% inclusion
  • Idyllic Tutor€5.22 · 32% inclusion
  • Endless Horizons€3.69 · 20% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Serra's Sanctum€397.40 · 19% inclusion
  • Starfield of Nyx€12.93 · 16% inclusion
  • Trouble in Pairs€14.77 · 29% inclusion
  • Enlightened Tutor€16.39 · 37% inclusion
  • Replenish€61.07 · 14% inclusion
  • Greater Auramancy€18.17 · 14% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Heliod, God of the Sun

Other commanders

Frequently asked questions

What is Heliod, God of the Sun's color identity?

Heliod, God of the Sun is white: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Heliod, God of the Sun come down, and how often does the deck get stuck?

In the average Heliod, God of the Sun deck (the 99 most-included cards per EDHREC, with 36 lands), simulated 4,000 times, the commander comes down on turn 3.8 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 31 % of the time and floods 10 %. Deck health: B+ (79/100).

How many lands should a Heliod, God of the Sun deck run?

Real Heliod, God of the Sun decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Heliod, God of the Sun?

The three highest-synergy cards are Archon of Sun's Grace, Sphere of Safety, Rule of Law. This page lists the top 24 with their real inclusion rate in Heliod, God of the Sun decks.

What combos does Heliod, God of the Sun have?

Heliod, God of the Sun has 6 known combos. The most popular one is Heliod, Sun-Crowned + Walking Ballista. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Heliod, God of the Sun deck cost?

You can start cheap: Archon of Sun's Grace, Rule of Law, Grasp of Fate are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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