Mole Man, Moloid Master
Legendary Creature — Human Villain · 2G
Color identity: Green
Mole Man, Moloid Master is green: its deck can only run cards of that color plus colorless ones.
Rules text:
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with "Whenever this token attacks, you may mill a card."
Reference price of the card: €2.80
Average lands in decks for Mole Man, Moloid Master: 40
Lands MatterTokensLandfallSelf-MillMillRampGraveyard+1/+1 Counters
Build your Mole Man, Moloid Master deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Mole Man, Moloid Master 📥 Analyze my deck🎲 How the average Mole Man, Moloid Master deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (56/100)
- Consistency96
- Speed52
- Interaction22
- Resilience84
- Closing36
See the cards of the average deck · 99 cards, 40 lands (24 nonbasic, 16 Forest)
Azusa, Lost but Seeking · Icetill Explorer · Exploration · Exploration Broodship · Scute Swarm · Oracle of Mul Daya · Loot, Exuberant Explorer · Sol Ring · Beast Within · Six · Aftermath Analyst · Lotus Cobra · Tireless Provisioner · Skullclamp · Harrow · Sylvan Safekeeper · Heroic Intervention · Rampaging Baloths · Craterhoof Behemoth · Lumra, Bellow of the Woods · Ancient Greenwarden · Dryad of the Ilysian Grove · Crop Rotation · Planar Engineering · Zuran Orb · Splendid Reclamation · Return of the Mole Man · Sapling Nursery · Wayward Swordtooth · Springheart Nantuko · Avenger of Zendikar · Eternal Witness · Hedge Shredder · Explore · Druid Class · Nature's Lore · Traveling Chocobo · Case of the Locked Hothouse · Horizon Explorer · Mossborn Hydra · Summer Bloom · Tireless Tracker · Ohran Frostfang · Shamanic Revelation · Spelunking · Beastmaster Ascension · Entish Restoration · Scapeshift · Archdruid's Charm · Llanowar Elves · Constant Mists · Titania, Protector of Argoth · Cultivate · Finale of Devastation · Three Visits · Roiling Regrowth · Conduit of Worlds · Glacier Godmaw · Rampant Growth · Fabled Passage · Evolving Wilds · Terramorphic Expanse · Riveteers Overlook · Cabaretti Courtyard · Shifting Woodland · Brokers Hideout · Lotus Field · Boseiju, Who Endures · Windswept Heath · Wooded Foothills · Verdant Catacombs · Misty Rainforest · Yavimaya, Cradle of Growth · Escape Tunnel · Evendo, Waking Haven · Prismatic Vista · Vibrant Cityscape · Strip Mine · Myriad Landscape · Urza's Cave · Field of the Dead · Ba Sing Se · Roiling Canopy
🃏 Recommended cards for Mole Man, Moloid Master
The highest-synergy cards in decks for Mole Man, Moloid Master, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Azusa, Lost but Seeking | 80% | +64% |
| Icetill Explorer | 70% | +59% |
| Exploration Broodship | 64% | +59% |
| Fabled Passage | 70% | +56% |
| Six | 61% | +55% |
| Aftermath Analyst | 59% | +53% |
| Loot, Exuberant Explorer | 62% | +51% |
| Skullclamp | 57% | +50% |
| Oracle of Mul Daya | 63% | +49% |
| Scute Swarm | 64% | +48% |
| Exploration | 65% | +48% |
| Return of the Mole Man | 46% | +45% |
| Sylvan Safekeeper | 54% | +43% |
| Lumra, Bellow of the Woods | 51% | +43% |
| Dryad of the Ilysian Grove | 49% | +43% |
| Lotus Cobra | 58% | +43% |
| Terramorphic Expanse | 56% | +42% |
| Evolving Wilds | 58% | +42% |
| Splendid Reclamation | 47% | +42% |
| Zuran Orb | 48% | +41% |
| Hedge Shredder | 43% | +41% |
| Tireless Provisioner | 58% | +41% |
| Planar Engineering | 48% | +39% |
| Riveteers Overlook | 46% | +39% |
💰 The best cards for your Mole Man, Moloid Master deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Fabled Passage
- Aftermath Analyst
- Loot, Exuberant Explorer
- Terramorphic Expanse
- Evolving Wilds
- Splendid Reclamation
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Azusa, Lost but Seeking
- Exploration Broodship
- Six
- Skullclamp
- Oracle of Mul Daya
- Scute Swarm
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Icetill Explorer
- Lumra, Bellow of the Woods
- Traveling Chocobo
- Scapeshift
- Windswept Heath
- Constant Mists
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Mole Man, Moloid Master
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Nissa, Resurgent Animist → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Nissa, Resurgent Animist → Infinite landfall triggers, Infinite tapped land tokens
Other commanders
Frequently asked questions
What is Mole Man, Moloid Master's color identity?
Mole Man, Moloid Master is green: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Mole Man, Moloid Master come down, and how often does the deck get stuck?
In the average Mole Man, Moloid Master deck (the 99 cards most played with it, with 40 lands), simulated 4,000 times, the commander comes down on turn 2.9 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 22 % of the time and floods 4 %. Deck health: C (56/100).
How many lands should a Mole Man, Moloid Master deck run?
Real Mole Man, Moloid Master decks run 40 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Mole Man, Moloid Master?
The three highest-synergy cards are Azusa, Lost but Seeking, Icetill Explorer, Exploration Broodship. This page lists the top 24 with their real inclusion rate in Mole Man, Moloid Master decks.
What combos does Mole Man, Moloid Master have?
Mole Man, Moloid Master has 6 known combos. The most popular one is Springheart Nantuko + Tireless Provisioner. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Mole Man, Moloid Master deck cost?
You can start cheap: Fabled Passage, Aftermath Analyst, Loot, Exuberant Explorer are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.