Greensleeves, Maro-Sorcerer
Legendary Creature — Elemental Sorcerer · 3GG
Color identity: Green
Greensleeves, Maro-Sorcerer is green: its deck can only run cards of that color plus colorless ones.
Rules text:
Protection from planeswalkers and from Wizards
Greensleeves's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Reference price of the card: €14.02
Average lands in decks for Greensleeves, Maro-Sorcerer: 39
Lands MatterTokensLandfallRamp+1/+1 CountersAggroComboVoltron
Build your Greensleeves, Maro-Sorcerer deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Greensleeves, Maro-Sorcerer 📥 Analyze my deck🎲 How the average Greensleeves, Maro-Sorcerer deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (70/100)
- Consistency93
- Speed62
- Interaction24
- Resilience76
- Closing96
See the cards of the average deck · 99 cards, 39 lands (16 nonbasic, 23 Forest)
Cultivate · Azusa, Lost but Seeking · Scute Swarm · Kodama's Reach · Ancient Greenwarden · Beast Within · Rampaging Baloths · Harrow · Nature's Lore · Rampant Growth · Elemental Bond · Sol Ring · Lotus Cobra · Entish Restoration · Avenger of Zendikar · Oracle of Mul Daya · Heroic Intervention · Tireless Provisioner · Tribute to the World Tree · Exploration · Sakura-Tribe Elder · Ramunap Excavator · Three Visits · Awaken the Woods · Cultivator Colossus · Ashaya, Soul of the Wild · Return of the Wildspeaker · Skyshroud Claim · Craterhoof Behemoth · Emerald Medallion · Traverse the Outlands · Roiling Regrowth · Courser of Kruphix · Explore · Titania, Nature's Force · Conduit of Worlds · Crop Rotation · Loot, Exuberant Explorer · Druid Class · Rishkar's Expertise · Eternal Witness · Mossborn Hydra · Nissa, Who Shakes the World · Tireless Tracker · Overwhelming Stampede · Springbloom Druid · Augur of Autumn · Dryad of the Ilysian Grove · Sapling Nursery · Staff of Titania · Shamanic Revelation · Crucible of Worlds · Parallel Lives · Planar Engineering · Archdruid's Charm · Garruk's Uprising · Icetill Explorer · Swiftfoot Boots · Zendikar's Roil · Doubling Season · Evolving Wilds · Terramorphic Expanse · Myriad Landscape · Fabled Passage · Reliquary Tower · Rogue's Passage · Cabaretti Courtyard · Brokers Hideout · Riveteers Overlook · Blighted Woodland · Yavimaya, Cradle of Growth · Boseiju, Who Endures · Evendo, Waking Haven · Guildless Commons · Mosswort Bridge · Windswept Heath
🃏 Recommended cards for Greensleeves, Maro-Sorcerer
The highest-synergy cards in decks for Greensleeves, Maro-Sorcerer, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Ancient Greenwarden | 65% | +54% |
| Azusa, Lost but Seeking | 69% | +52% |
| Scute Swarm | 68% | +52% |
| Elemental Bond | 60% | +48% |
| Rampaging Baloths | 63% | +46% |
| Evolving Wilds | 61% | +45% |
| Harrow | 62% | +43% |
| Terramorphic Expanse | 56% | +42% |
| Awaken the Woods | 46% | +40% |
| Lotus Cobra | 56% | +40% |
| Oracle of Mul Daya | 54% | +39% |
| Avenger of Zendikar | 54% | +39% |
| Ramunap Excavator | 48% | +37% |
| Entish Restoration | 55% | +37% |
| Cultivator Colossus | 46% | +37% |
| Tireless Provisioner | 53% | +36% |
| Exploration | 52% | +35% |
| Fabled Passage | 47% | +33% |
| Tribute to the World Tree | 53% | +33% |
| Titania, Nature's Force | 38% | +32% |
| Roiling Regrowth | 39% | +31% |
| Courser of Kruphix | 38% | +31% |
| Druid Class | 35% | +30% |
| Ashaya, Soul of the Wild | 45% | +29% |
💰 The best cards for your Greensleeves, Maro-Sorcerer deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Rampaging Baloths
- Evolving Wilds
- Harrow
- Terramorphic Expanse
- Avenger of Zendikar
- Entish Restoration
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Ancient Greenwarden
- Azusa, Lost but Seeking
- Scute Swarm
- Elemental Bond
- Lotus Cobra
- Oracle of Mul Daya
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Awaken the Woods
- Exploration
- Ashaya, Soul of the Wild
- Crucible of Worlds
- Parallel Lives
- Mossborn Hydra
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Greensleeves, Maro-Sorcerer
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Nissa, Resurgent Animist → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Nissa, Resurgent Animist → Infinite landfall triggers, Infinite tapped land tokens
Other commanders
Frequently asked questions
What is Greensleeves, Maro-Sorcerer's color identity?
Greensleeves, Maro-Sorcerer is green: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Greensleeves, Maro-Sorcerer come down, and how often does the deck get stuck?
In the average Greensleeves, Maro-Sorcerer deck (the 99 most-included cards per EDHREC, with 39 lands), simulated 4,000 times, the commander comes down on turn 4.5 on average and is on the battlefield before turn 7 in 98 % of games. It misses at least one land drop in the first six turns 20 % of the time and floods 5 %. Deck health: B (70/100).
How many lands should a Greensleeves, Maro-Sorcerer deck run?
Real Greensleeves, Maro-Sorcerer decks run 39 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Greensleeves, Maro-Sorcerer?
The three highest-synergy cards are Ancient Greenwarden, Azusa, Lost but Seeking, Scute Swarm. This page lists the top 24 with their real inclusion rate in Greensleeves, Maro-Sorcerer decks.
What combos does Greensleeves, Maro-Sorcerer have?
Greensleeves, Maro-Sorcerer has 6 known combos. The most popular one is Springheart Nantuko + Tireless Provisioner. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Greensleeves, Maro-Sorcerer deck cost?
You can start cheap: Rampaging Baloths, Evolving Wilds, Harrow are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.