Sandman, Shifting Scoundrel
Legendary Creature — Sand Elemental Villain · 1GG
Color identity: Green
Sandman, Shifting Scoundrel is green: its deck can only run cards of that color plus colorless ones.
Rules text:
Sandman's power and toughness are each equal to the number of lands you control.
Sandman can't be blocked by creatures with power 2 or less.
{3}{G}{G}: Return this card and target land card from your graveyard to the battlefield tapped.
Reference price of the card: €0.39
Average lands in decks for Sandman, Shifting Scoundrel: 40
Lands MatterRampLandfallVoltron+1/+1 CountersAggroSelf-MillBig Mana
Build your Sandman, Shifting Scoundrel deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Sandman, Shifting Scoundrel 📥 Analyze my deck🎲 How the average Sandman, Shifting Scoundrel deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (69/100)
- Consistency89
- Speed59
- Interaction22
- Resilience76
- Closing99
See the cards of the average deck · 99 cards, 40 lands (14 nonbasic, 26 Forest)
Cultivate · Garruk's Uprising · Beast Within · Harrow · Icetill Explorer · Sol Ring · Azusa, Lost but Seeking · Entish Restoration · Kodama's Reach · Rampant Growth · Oracle of Mul Daya · Rampaging Baloths · Return of the Wildspeaker · Ashaya, Soul of the Wild · Rishkar's Expertise · Nature's Lore · Scute Swarm · Avenger of Zendikar · Heroic Intervention · Three Visits · Cultivator Colossus · Greater Good · Mightform Harmonizer · Explore · Lumra, Bellow of the Woods · Sakura-Tribe Elder · Disciple of Freyalise // Garden of Freyalise · Tireless Provisioner · Traverse the Outlands · Exploration · Greensleeves, Maro-Sorcerer · Momentous Fall · Multani, Yavimaya's Avatar · Summon: Titan · Aftermath Analyst · Exploration Broodship · Ramunap Excavator · Swiftfoot Boots · Roiling Regrowth · Skyshroud Claim · Tireless Tracker · Archdruid's Charm · Rancor · Blackblade Reforged · Courser of Kruphix · Loot, Exuberant Explorer · Lotus Cobra · Horizon Explorer · Mossborn Hydra · Ram Through · Life's Legacy · Emerald Medallion · Titania, Nature's Force · Wayward Swordtooth · Ancient Greenwarden · Planar Engineering · Braulios of Pheres Band · Lifestream's Blessing · Lightning Greaves · Rogue's Passage · Evolving Wilds · Myriad Landscape · Terramorphic Expanse · Fabled Passage · Reliquary Tower · Riveteers Overlook · Mosswort Bridge · Brokers Hideout · Cabaretti Courtyard · Boseiju, Who Endures · Yavimaya, Cradle of Growth · Vibrant Cityscape · Blighted Woodland
🃏 Recommended cards for Sandman, Shifting Scoundrel
The highest-synergy cards in decks for Sandman, Shifting Scoundrel, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Icetill Explorer | 52% | +41% |
| Harrow | 56% | +37% |
| Azusa, Lost but Seeking | 51% | +34% |
| Mightform Harmonizer | 41% | +34% |
| Entish Restoration | 50% | +33% |
| Oracle of Mul Daya | 48% | +33% |
| Summon: Titan | 35% | +32% |
| Ashaya, Soul of the Wild | 47% | +32% |
| Cultivator Colossus | 41% | +32% |
| Rampaging Baloths | 48% | +31% |
| Greensleeves, Maro-Sorcerer | 35% | +31% |
| Multani, Yavimaya's Avatar | 35% | +30% |
| Lumra, Bellow of the Woods | 38% | +30% |
| Scute Swarm | 45% | +29% |
| Exploration Broodship | 34% | +29% |
| Greater Good | 41% | +29% |
| Aftermath Analyst | 34% | +28% |
| Avenger of Zendikar | 44% | +28% |
| Momentous Fall | 35% | +27% |
| Evolving Wilds | 43% | +27% |
| Terramorphic Expanse | 40% | +26% |
| Fabled Passage | 39% | +25% |
| Traverse the Outlands | 36% | +25% |
| Roiling Regrowth | 32% | +24% |
💰 The best cards for your Sandman, Shifting Scoundrel deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Harrow
- Entish Restoration
- Summon: Titan
- Rampaging Baloths
- Multani, Yavimaya's Avatar
- Aftermath Analyst
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Azusa, Lost but Seeking
- Mightform Harmonizer
- Oracle of Mul Daya
- Cultivator Colossus
- Scute Swarm
- Exploration Broodship
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Icetill Explorer
- Ashaya, Soul of the Wild
- Greensleeves, Maro-Sorcerer
- Lumra, Bellow of the Woods
- Burgeoning
- Constant Mists
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Sandman, Shifting Scoundrel
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Nissa, Resurgent Animist → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Nissa, Resurgent Animist → Infinite landfall triggers, Infinite tapped land tokens
Other commanders
Frequently asked questions
What is Sandman, Shifting Scoundrel's color identity?
Sandman, Shifting Scoundrel is green: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Sandman, Shifting Scoundrel come down, and how often does the deck get stuck?
In the average Sandman, Shifting Scoundrel deck (the 99 cards most played with it, with 40 lands), simulated 4,000 times, the commander comes down on turn 3.1 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 20 % of the time and floods 8 %. Deck health: B (69/100).
How many lands should a Sandman, Shifting Scoundrel deck run?
Real Sandman, Shifting Scoundrel decks run 40 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Sandman, Shifting Scoundrel?
The three highest-synergy cards are Icetill Explorer, Harrow, Azusa, Lost but Seeking. This page lists the top 24 with their real inclusion rate in Sandman, Shifting Scoundrel decks.
What combos does Sandman, Shifting Scoundrel have?
Sandman, Shifting Scoundrel has 6 known combos. The most popular one is Springheart Nantuko + Tireless Provisioner. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Sandman, Shifting Scoundrel deck cost?
You can start cheap: Harrow, Entish Restoration, Summon: Titan are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.