The Sixth Doctor
Legendary Creature — Time Lord Doctor · 4GU
Color identity: Green · Blue · Simic
The Sixth Doctor is Simic (green and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)
Reference price of the card: €0.18
Average lands in decks for The Sixth Doctor: 36
HistoricLegendsClonesArtifactsTokens+1/+1 CountersBig ManaEquipment
Build your The Sixth Doctor deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for The Sixth Doctor 📥 Analyze my deck🎲 How the average The Sixth Doctor deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (63/100)
- Consistency76
- Speed46
- Interaction87
- Resilience82
- Closing43
See the cards of the average deck · 99 cards, 36 lands (23 nonbasic, 7 Island, 6 Forest)
Sol Ring · Arcane Signet · Adrix and Nev, Twincasters · Twinning Staff · City of Death · Koma, Cosmos Serpent · Solemn Simulacrum · Mana Drain · Counterspell · Arixmethes, Slumbering Isle · Beast Within · Cultivate · Arcane Denial · Sakashima of a Thousand Faces · Jhoira's Familiar · Thought Vessel · Mirror Box · Cyclonic Rift · Helm of the Host · Phyrexian Metamorph · Second Harvest · The Immortal Sun · Three Visits · Double Major · Heroic Intervention · Aesi, Tyrant of Gyre Strait · Birds of Paradise · Doubling Season · Farseek · Germination Practicum · Kodama's Reach · Lightning Greaves · Rampant Growth · The Fourth Doctor · Wurmcoil Engine · Auton Soldier · Chimil, the Inner Sun · Nature's Lore · Old Gnawbone · Parallel Lives · Rashmi, Eternities Crafter · Roaming Throne · Spark Double · Talisman of Curiosity · The Great Henge · Crystal Skull, Isu Spyglass · Kinnan, Bonder Prodigy · Vedalken Orrery · Fierce Guardianship · Gogo, Master of Mimicry · Rapid Hybridization · Arcanis the Omnipotent · Growth Spiral · Negate · Simic Signet · Chameleon, Master of Disguise · Karn's Temporal Sundering · Mithril Coat · Palladium Myr · Rhystic Study · Foundry Inspector · Portal to Phyrexia · Gilded Lotus · Command Tower · Reliquary Tower · Hinterland Harbor · Breeding Pool · Dreamroot Cascade · Rejuvenating Springs · Simic Growth Chamber · Yavimaya, Cradle of Growth · Tropical Island · Boseiju, Who Endures · Flooded Grove · Misty Rainforest · Trenzalore Clocktower · Yavimaya Coast · Urza's Saga · Alchemist's Refuge · Temple of Mystery · Barkchannel Pathway // Tidechannel Pathway · Hedge Maze · Otawara, Soaring City · Botanical Sanctum · Inventors' Fair · Temple of the False God
🃏 Recommended cards for The Sixth Doctor
The highest-synergy cards in decks for The Sixth Doctor, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| City of Death | 51% | +50% |
| Twinning Staff | 53% | +50% |
| Adrix and Nev, Twincasters | 59% | +50% |
| Solemn Simulacrum | 49% | +42% |
| Jhoira's Familiar | 39% | +38% |
| The Immortal Sun | 36% | +35% |
| Koma, Cosmos Serpent | 50% | +35% |
| Sakashima of a Thousand Faces | 40% | +35% |
| Mirror Box | 37% | +34% |
| The Fourth Doctor | 33% | +33% |
| Mana Drain | 47% | +32% |
| Arixmethes, Slumbering Isle | 44% | +31% |
| Helm of the Host | 36% | +31% |
| Wurmcoil Engine | 33% | +31% |
| Second Harvest | 36% | +29% |
| Auton Soldier | 31% | +29% |
| Old Gnawbone | 30% | +29% |
| Trenzalore Clocktower | 29% | +28% |
| Chimil, the Inner Sun | 30% | +28% |
| Crystal Skull, Isu Spyglass | 29% | +28% |
| Germination Practicum | 33% | +28% |
| Vedalken Orrery | 29% | +27% |
| Phyrexian Metamorph | 36% | +27% |
| Rashmi, Eternities Crafter | 30% | +27% |
💰 The best cards for your The Sixth Doctor deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- City of Death
- Solemn Simulacrum
- Jhoira's Familiar
- The Fourth Doctor
- Arixmethes, Slumbering Isle
- Second Harvest
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Adrix and Nev, Twincasters
- The Immortal Sun
- Koma, Cosmos Serpent
- Mirror Box
- Helm of the Host
- Wurmcoil Engine
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Twinning Staff
- Sakashima of a Thousand Faces
- Mana Drain
- Old Gnawbone
- Kinnan, Bonder Prodigy
- Parallel Lives
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with The Sixth Doctor
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Kinnan, Bonder Prodigy + Basalt Monolith → Infinite colorless mana
- Springheart Nantuko + Doubling Season → Infinite ETB, Infinite creature tokens, Infinite landfall triggers, Infinite tapped land tokens
- Karn, the Great Creator + Mycosynth Lattice → Activated abilities of permanents your opponents control can't be activated, Activated abilities can't be activated, Lock, Mass Land Denial
Other commanders
Frequently asked questions
What is The Sixth Doctor's color identity?
The Sixth Doctor is Simic (green and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does The Sixth Doctor come down, and how often does the deck get stuck?
In the average The Sixth Doctor deck (the 99 most-included cards per EDHREC, with 36 lands), simulated 4,000 times, the commander comes down on turn 5.4 on average and is on the battlefield before turn 7 in 91 % of games. It misses at least one land drop in the first six turns 22 % of the time and floods 12 %. Deck health: C+ (63/100).
How many lands should a The Sixth Doctor deck run?
Real The Sixth Doctor decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for The Sixth Doctor?
The three highest-synergy cards are City of Death, Twinning Staff, Adrix and Nev, Twincasters. This page lists the top 24 with their real inclusion rate in The Sixth Doctor decks.
What combos does The Sixth Doctor have?
The Sixth Doctor has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a The Sixth Doctor deck cost?
You can start cheap: City of Death, Solemn Simulacrum, Jhoira's Familiar are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.