Aloy, Savior of Meridian
Legendary Creature — Human Warrior · 3GU
Color identity: Green · Blue · Simic
Aloy, Savior of Meridian is Simic (green and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Vigilance, reach
In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Reference price of the card: €6.78
Average lands in decks for Aloy, Savior of Meridian: 36
ArtifactsDiscover+1/+1 CountersHistoricAffinityRampAggroVehicles
Build your Aloy, Savior of Meridian deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Aloy, Savior of Meridian 📥 Analyze my deck🎲 How the average Aloy, Savior of Meridian deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (64/100)
- Consistency92
- Speed51
- Interaction55
- Resilience83
- Closing54
See the cards of the average deck · 99 cards, 36 lands (26 nonbasic, 7 Island, 3 Forest)
Sol Ring · Blightsteel Colossus · Arcane Signet · Farseek · Kappa Cannoneer · Meteor Golem · Etherium Sculptor · Foundry Inspector · Steel Overseer · Traxos, Scourge of Kroog · Cyberdrive Awakener · Growth Spiral · Padeem, Consul of Innovation · Phyrexian Metamorph · Wurmcoil Engine · Master of Etherium · Tarrian's Soulcleaver · Uthros Research Craft · Solemn Simulacrum · Counterspell · Beast Within · Darksteel Colossus · Iron Spider, Stark Upgrade · Cultivate · Emissary Escort · Emry, Lurker of the Loch · Garruk's Uprising · Cityscape Leveler · Cybermen Squadron · Heroic Intervention · Metalwork Colossus · Oviya, Automech Artisan · Simulacrum Synthesizer · Thought Monitor · Ornithopter of Paradise · Lightning Greaves · Desynchronization · Talisman of Curiosity · Diamond Weapon · Karn, Legacy Reforged · Master Transmuter · Nature's Lore · Chimil, the Inner Sun · Darksteel Juggernaut · Urza, Lord High Artificer · Fabricate · Krang, Utrom Warlord · Thoughtcast · Kodama's Reach · Simic Signet · Thopter Spy Network · An Offer You Can't Refuse · Omega, Heartless Evolution · Mycosynth Golem · Swiftfoot Boots · Pongify · Rampant Growth · Three Visits · Ancient Stone Idol · Canoptek Spyder · One with the Machine · Silver Myr · Mystic Forge · Command Tower · Seat of the Synod · Hinterland Harbor · Tree of Tales · Breeding Pool · Dreamroot Cascade · Yavimaya Coast · Darksteel Citadel · Academy Ruins · Tanglepool Bridge · Uthros, Titanic Godcore · Rejuvenating Springs · Flooded Grove · Archway of Innovation · Reliquary Tower · Inventors' Fair · Willowrush Verge · Buried Ruin · Vineglimmer Snarl · Misty Rainforest · Rogue's Passage · Exotic Orchard · Temple of Mystery · Hedge Maze · Simic Growth Chamber · Urza's Saga
🃏 Recommended cards for Aloy, Savior of Meridian
The highest-synergy cards in decks for Aloy, Savior of Meridian, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Blightsteel Colossus | 87% | +83% |
| Meteor Golem | 80% | +77% |
| Kappa Cannoneer | 80% | +76% |
| Etherium Sculptor | 75% | +72% |
| Foundry Inspector | 73% | +70% |
| Seat of the Synod | 71% | +67% |
| Steel Overseer | 67% | +65% |
| Traxos, Scourge of Kroog | 65% | +63% |
| Tree of Tales | 65% | +61% |
| Cyberdrive Awakener | 64% | +61% |
| Padeem, Consul of Innovation | 62% | +60% |
| Wurmcoil Engine | 60% | +58% |
| Master of Etherium | 59% | +57% |
| Tarrian's Soulcleaver | 59% | +56% |
| Farseek | 82% | +56% |
| Uthros Research Craft | 58% | +55% |
| Darksteel Citadel | 55% | +53% |
| Iron Spider, Stark Upgrade | 54% | +52% |
| Phyrexian Metamorph | 60% | +52% |
| Darksteel Colossus | 54% | +52% |
| Solemn Simulacrum | 57% | +51% |
| Academy Ruins | 51% | +48% |
| Emissary Escort | 50% | +48% |
| Emry, Lurker of the Loch | 50% | +48% |
💰 The best cards for your Aloy, Savior of Meridian deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Meteor Golem
- Kappa Cannoneer
- Etherium Sculptor
- Foundry Inspector
- Seat of the Synod
- Steel Overseer
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Wurmcoil Engine
- Uthros Research Craft
- Phyrexian Metamorph
- Academy Ruins
- Cityscape Leveler
- Desynchronization
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Blightsteel Colossus
- Uthros, Titanic Godcore
- Cybermen Squadron
- Simulacrum Synthesizer
- Karn, Legacy Reforged
- Urza, Lord High Artificer
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Aloy, Savior of Meridian
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Basalt Monolith + Forsaken Monument → Infinite colorless mana
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Rings of Brighthearth + Basalt Monolith → Infinite colorless mana
Other commanders
Frequently asked questions
What is Aloy, Savior of Meridian's color identity?
Aloy, Savior of Meridian is Simic (green and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Aloy, Savior of Meridian come down, and how often does the deck get stuck?
In the average Aloy, Savior of Meridian deck (the 99 most-included cards per EDHREC, with 36 lands), simulated 4,000 times, the commander comes down on turn 4.6 on average and is on the battlefield before turn 7 in 97 % of games. It misses at least one land drop in the first six turns 22 % of the time and floods 6 %. Deck health: C+ (64/100).
How many lands should a Aloy, Savior of Meridian deck run?
Real Aloy, Savior of Meridian decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Aloy, Savior of Meridian?
The three highest-synergy cards are Blightsteel Colossus, Meteor Golem, Kappa Cannoneer. This page lists the top 24 with their real inclusion rate in Aloy, Savior of Meridian decks.
What combos does Aloy, Savior of Meridian have?
Aloy, Savior of Meridian has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Aloy, Savior of Meridian deck cost?
You can start cheap: Meteor Golem, Kappa Cannoneer, Etherium Sculptor are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.